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  #1  
Old May 16th, 2012, 04:24 PM

parone parone is offline
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Default Re: Empowering a Wendigo

im dubbing around with a wendigo in a game that's pretty much over for me. i love the unit thematically. and it's fun to try to build him up. but do you think he is actually usefull? i've only had him about 3 turns, and he seems underwhelming.
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Old May 16th, 2012, 04:32 PM

rdonj rdonj is offline
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Default Re: Empowering a Wendigo

He's supposed to start out underwhelming. Wendigo get much scarier later.
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Old May 20th, 2012, 10:26 AM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Empowering a Wendigo

Quote:
Originally Posted by parone View Post
im dubbing around with a wendigo in a game that's pretty much over for me. i love the unit thematically. and it's fun to try to build him up. but do you think he is actually usefull? i've only had him about 3 turns, and he seems underwhelming.
Wendigos are incredibly good and a bargain for the gem cost - if they live long enough, that is.

And that's the tradeoff. You get a first rate SC 12 turns down the road (or sooner than that if it participates in combat) that is also a native W4D4 caster, and thus easily able to summon Tartarians or spam Ghost Riders with proper gear, and you get it on the cheap in gems, but it is a strategic asset that takes time to develop, and that time is very much a part of the cost.

The best way to grow a Wendigo quickly that I've found is to let it patrol a province that is frequently subject to scout attacks (such as a chokepoint province) together with something powerful enough to drive off any minor raid. For every victory in battle the Wendigo grows one step.
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