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August 10th, 2002, 02:59 AM
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Corporal
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Re: Adding Ring and Sphere Worlds
Not Yet. I wasn't sure if it could be done so I wanted to ask first.
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August 10th, 2002, 03:28 AM
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Shrapnel Fanatic
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Re: Adding Ring and Sphere Worlds
I don't know if it works or not.  It isn't too hard to check.
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August 10th, 2002, 03:51 AM
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Lieutenant Colonel
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Re: Adding Ring and Sphere Worlds
You can't specify planet sizes other than Tiny, Small, Medium, Large, and Huge in SystemTypes.txt.  Write Aaron and request! 
__________________
The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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August 10th, 2002, 06:02 AM
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Corporal
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Re: Adding Ring and Sphere Worlds
But a check on the planet sizes has ring and sphere worlds size as huge. Using that logic if I put a huge planet at ring one ( where the star is ) would that put a ring or sphere world or would it just generate a huge planet on top of the star. Or is the name of the planet used to generate. In that case it won't work. 
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August 10th, 2002, 09:07 AM
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Brigadier General
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Re: Adding Ring and Sphere Worlds
Quote:
Originally posted by travislp:
But a check on the planet sizes has ring and sphere worlds size as huge. Using that logic if I put a huge planet at ring one ( where the star is ) would that put a ring or sphere world or would it just generate a huge planet on top of the star. Or is the name of the planet used to generate. In that case it won't work.
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that would place a huge planet over the star. the reason that no RW and SW are added is the 'Constructed := True' setting.
copy and paste duplicates of the RW and SW with this setting to FALSE and the game should add them in the map creation.
edit: and set the 'Special Ability ID :=' for your random RW/SW to zero, just to make sure
Rollo
[ August 10, 2002, 08:19: Message edited by: Rollo ]
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August 10th, 2002, 09:28 PM
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Corporal
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Re: Adding Ring and Sphere Worlds
Thanks Rollo, I'll give that a try and see what happens.
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August 12th, 2002, 06:43 AM
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Captain
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Re: Adding Ring and Sphere Worlds
You could always create a Map yourself using the Editor and when starting the game 'Load' that map.
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