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  #1  
Old August 12th, 2002, 06:43 AM

Baron Grazic Baron Grazic is offline
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Default Re: Adding Ring and Sphere Worlds

You could always create a Map yourself using the Editor and when starting the game 'Load' that map.
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  #2  
Old August 27th, 2002, 03:43 AM
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Spoo Spoo is offline
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Default Re: Adding Ring and Sphere Worlds

Quote:
that would place a huge planet over the star. the reason that no RW and SW are added is the 'Constructed := True' setting.
copy and paste duplicates of the RW and SW with this setting to FALSE and the game should add them in the map creation.

edit: and set the 'Special Ability ID :=' for your random RW/SW to zero, just to make sure

Rollo
I tried this out and got some weird results. First off there where ring and shere worlds scattered around rather frequently and not in the middle of the systems either. But strangest of all, I had a sphere world in my home system with type Gas Giant/None! I colonized it and set up a domed colony (my type was Gas Giant/Oxygen. There were 100 facility slots, implying that if I converted the atmosphere I would have 500 facility slots!
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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  #3  
Old August 27th, 2002, 04:16 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Adding Ring and Sphere Worlds

Not quite:

Name := Sphereworld
Physical Type := Planet
Stellar Size := Huge
Max Facilities := 200
Max Facilities Domed := 100

Sphereworlds only have half the facilites when they're domed.
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