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August 10th, 2002, 05:58 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: How soon do you research Intelligence?
Information requested is classified.
Oh just kidding, I try to get shields, or armor, or energy weapons or racial techs first. You really need something good to defend your ships, that is a more likely early threat. But I try to get intelligence soon after. Some who starts earlier may have an advantage, but level 1 intelligence projects aren't so vicious. Lost movement, lost supplies on ships that are in orbit around a resupply base are actually funny when it happens.
I really feel that Applied Intelligence 1 should be a starting tech. Just so you can start building facilities on planets at the beginning like research facilities.
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August 10th, 2002, 06:03 PM
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Second Lieutenant
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Re: How soon do you research Intelligence?
Quote:
Originally posted by Arkcon:
I really feel that Applied Intelligence 1 should be a starting tech. Just so you can start building facilities on planets at the beginning like research facilities.
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Sounds like a plan - thanks! 
[ August 10, 2002, 17:04: Message edited by: Elowan ]
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 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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August 10th, 2002, 06:05 PM
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Second Lieutenant
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Join Date: Jun 2002
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Re: How soon do you research Intelligence?
Quote:
Originally posted by Arkcon:
I really feel that Applied Intelligence 1 should be a starting tech. Just so you can start building facilities on planets at the beginning like research facilities.
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Sounds like a plan - thanks! How many facilities/planet? Or is it only so many/system? 
[ August 10, 2002, 17:13: Message edited by: Elowan ]
__________________
 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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August 10th, 2002, 06:35 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: How soon do you research Intelligence?
Quote:
Originally posted by Elowan:
How many facilities/planet? Or is it only so many/system?
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Someone else has begun to quote SunTzu, I feel compelled to make make a feeble attempt myself:
To lift an autumn hair is no sign of great strength;to see the sun and moon is no sign of sharp sight;to hear the noise of thunder is no sign of a quick ear.
Discover for yourself what works, and treasure that information, it is a more valuable weapon than Wave Motion Gun III 
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August 10th, 2002, 06:54 PM
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Second Lieutenant
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Join Date: Jun 2002
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Re: How soon do you research Intelligence?
Quote:
Originally posted by Arkcon:
Discover for yourself what works, and treasure that information, it is a more valuable weapon than Wave Motion Gun III
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Thank you, oh wise one! But Last time I checked - I wasn't a grasshopper. 
__________________
 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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August 10th, 2002, 06:58 PM
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BANNED USER
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Join Date: Nov 2001
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Re: How soon do you research Intelligence?
I would tell you but then I would have to have you terminated.
Other than that, Against the AI, I wait till they strike first. By the time they start to do damage I can build up sufficent counter intell.
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August 10th, 2002, 07:12 PM
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Sergeant
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Join Date: Dec 2000
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Re: How soon do you research Intelligence?
I start to research/build them almost immediately. Intelligence is a very potent weapon against the AI. Right now, I am 235 turns into a game and generating and generating 672,000 intelligence points. The next closest player is about 110,000 points. Using Puppet Political parties, I am taking over a planet from the AI every turn or so.
Granted, this is against all AI players, and probably wouldn't work agaist a human player if you set the game to "view all players scores."
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Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
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