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Old June 6th, 2012, 10:07 AM

Redeyes Redeyes is offline
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Default Re: Conceptual Balance Mod v1.92

Quote:
Originally Posted by decourcy View Post
nah, i tried slingers... numbers just make it worse, the slingers can't get past even low level regen, while every rock hits and kills several slingers. And i am sure some had armour, i was being cranky about the no armour.
Something odd must have happened when you fought as the boulder attack of the Agharatan stone thrower has a damage modifier of -16: their boulders do 8 damage per attack.

Tir Na Nog units have fairly high hit points at 13-14 each. Slingers have body protection of 6, and the sacreds 9. On average it should take about 4~ boulders to kill a slinger, 6~ to kill a sacred. The numbers are slanted such that the sacred should take 4 boulders if the stone throwers have strength of giants. If you use an equivalent defensive spells, protection, your sacreds get protection 17 - which is enough to weather even a large amount of boulders.
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