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August 10th, 2002, 06:35 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: How soon do you research Intelligence?
Quote:
Originally posted by Elowan:
How many facilities/planet? Or is it only so many/system?
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Someone else has begun to quote SunTzu, I feel compelled to make make a feeble attempt myself:
To lift an autumn hair is no sign of great strength;to see the sun and moon is no sign of sharp sight;to hear the noise of thunder is no sign of a quick ear.
Discover for yourself what works, and treasure that information, it is a more valuable weapon than Wave Motion Gun III 
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August 10th, 2002, 06:54 PM
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Second Lieutenant
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Join Date: Jun 2002
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Re: How soon do you research Intelligence?
Quote:
Originally posted by Arkcon:
Discover for yourself what works, and treasure that information, it is a more valuable weapon than Wave Motion Gun III
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Thank you, oh wise one! But Last time I checked - I wasn't a grasshopper. 
__________________
 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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August 10th, 2002, 06:58 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: How soon do you research Intelligence?
I would tell you but then I would have to have you terminated.
Other than that, Against the AI, I wait till they strike first. By the time they start to do damage I can build up sufficent counter intell.
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August 10th, 2002, 07:12 PM
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Sergeant
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Join Date: Dec 2000
Location: Des Moines, IA
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Re: How soon do you research Intelligence?
I start to research/build them almost immediately. Intelligence is a very potent weapon against the AI. Right now, I am 235 turns into a game and generating and generating 672,000 intelligence points. The next closest player is about 110,000 points. Using Puppet Political parties, I am taking over a planet from the AI every turn or so.
Granted, this is against all AI players, and probably wouldn't work agaist a human player if you set the game to "view all players scores."
__________________
Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
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August 10th, 2002, 07:47 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: How soon do you research Intelligence?
It depends what race I'm roleplaying. A pacifistic race or one that values honor won't research it until they start getting attacked; a more aggressive or xenophobic race will start researching at first contact.
I try to build enough intel centers to produce enough points to do an offensive project in one turn; beyond that, I try to balance my research and intel output.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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August 10th, 2002, 09:44 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: How soon do you research Intelligence?
Against the AI it's not a big deal to wait a while for Intel level 1. The AI is usually terrible at building up either research or intel points. Against humans you'd better have at least level 1 so you can defend yourself very soon after first contact. Before is better.
[ August 10, 2002, 20:44: Message edited by: Baron Munchausen ]
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August 11th, 2002, 08:21 AM
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Colonel
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Join Date: Jan 2001
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Re: How soon do you research Intelligence?
I research and build up intel as soon as possible, mostly around turn 20-50 and I use only planets with low value for that. My experience was, that if you are getting hit by intel completely unprepared you are in big trouble. Don't forget the AI bonus, which can increase its intel points by factor 2-5!
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