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  #1  
Old June 23rd, 2012, 08:52 PM
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Soyweiser Soyweiser is offline
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Default Re: A new crash

Quote:
Originally Posted by Loren View Post
...

Year 12.

...

Udum'ukinna (str1093) attacking Rim Mountains (str312) (good 218)
Etimmu (str586) attacking Rim Mountains (str312) (good 20)
Ishu'kallu tag (good 1)
Kush'nah tag (good 95)
ai_recruitcom
ai_recruitcom
createslist lnr 420
ai_recruitcom
createslist lnr 289
Något gick fel!
lic: bad lnr
...
Thanks for all the information.

Etimmu, that means LA Ermor.

Year 12. Let me guess, you also play at a huge map? I think the game ran out of commanders you can recruit. There is a max for this. Try playing the turn again, and try to get as much of your own commanders killed as possible (and don't recruit any new ones). If you can now play a few more turns before the problem arises you have the cause of the problem.

You should upgrade to 3.27 as it fixes a few bugs:

* Utterdark did far too many attacks, fixed.
* Recruitment queues are automatically reset once a fort is under siege.
* 2 x Crash during turn generation fixed.
* Fixed bug where AI would cast vengeance of the dead on empty provinces.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
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  #2  
Old June 24th, 2012, 11:03 AM

Loren Loren is offline
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Default Re: A new crash

Quote:
Originally Posted by Soyweiser View Post
Quote:
Originally Posted by Loren View Post
...

Year 12.

...

Udum'ukinna (str1093) attacking Rim Mountains (str312) (good 218)
Etimmu (str586) attacking Rim Mountains (str312) (good 20)
Ishu'kallu tag (good 1)
Kush'nah tag (good 95)
ai_recruitcom
ai_recruitcom
createslist lnr 420
ai_recruitcom
createslist lnr 289
Något gick fel!
lic: bad lnr
...
Thanks for all the information.

Etimmu, that means LA Ermor.

Year 12. Let me guess, you also play at a huge map? I think the game ran out of commanders you can recruit. There is a max for this. Try playing the turn again, and try to get as much of your own commanders killed as possible (and don't recruit any new ones). If you can now play a few more turns before the problem arises you have the cause of the problem.
Yeah--I was trying an experiment. I was attempting to win as a peaceful Ermor--not attacking (at least openly--globals and anonymous attack spells are allowed) any other player, period, even if attacked.

Quote:
You should upgrade to 3.27 as it fixes a few bugs:

* Utterdark did far too many attacks, fixed.
* Recruitment queues are automatically reset once a fort is under siege.
* 2 x Crash during turn generation fixed.
* Fixed bug where AI would cast vengeance of the dead on empty provinces.
I didn't realize I wasn't current. I'll patch.
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