.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 9th, 2012, 03:03 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,617
Thanks: 4,058
Thanked 5,816 Times in 2,870 Posts
DRG will become famous soon enough
Default Re: Some Questions from a New Player

That's been normal since SP was first released

Don
Reply With Quote
  #2  
Old July 11th, 2012, 03:32 PM

vahauser vahauser is offline
Private
 
Join Date: Jun 2012
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
vahauser is on a distinguished road
Default Re: Some Questions from a New Player

My 150mm infantry guns have on several occasions fired into a hex and destroyed an enemy unit in an adjacent hex. But the 150mm gun does not get credit for the kill. Why is that?

Also, do antiaircraft guns get credit for destroying aircraft?
Reply With Quote
  #3  
Old July 11th, 2012, 03:33 PM

vahauser vahauser is offline
Private
 
Join Date: Jun 2012
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
vahauser is on a distinguished road
Default Re: Some Questions from a New Player

What is the maximum number of units a player can have?

What is the maximum number of formations a player can have?
Reply With Quote
  #4  
Old July 11th, 2012, 06:02 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,988
Thanks: 482
Thanked 1,922 Times in 1,250 Posts
Mobhack is on a distinguished road
Default Re: Some Questions from a New Player

Quote:
Originally Posted by vahauser View Post
What is the maximum number of units a player can have?

What is the maximum number of formations a player can have?
Game Options-> Help Tab-> Read the Game Manual button to launch the Game Guide.

Once in the Game Guide, click on the Release History link

Once in that section, your query is answered in What was New for DOS Version 3.0 bullet #3.

The release history is a listing of the changes made for all versions in reverse version order.

Cheers
Andy
Reply With Quote
  #5  
Old July 11th, 2012, 05:45 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,988
Thanks: 482
Thanked 1,922 Times in 1,250 Posts
Mobhack is on a distinguished road
Default Re: Some Questions from a New Player

Quote:
Originally Posted by vahauser View Post
My 150mm infantry guns have on several occasions fired into a hex and destroyed an enemy unit in an adjacent hex. But the 150mm gun does not get credit for the kill. Why is that?

Also, do antiaircraft guns get credit for destroying aircraft?
If you are going to ask multiple questions - something that gets to be a pain when end users produce a complete laundry list - then at least please number your questions so that the answers can be easier to match up to.

1) The killing unit gets the kill credit. If several units were firing then it may not have been the unit you thought it was. Check all the units that fired (including off map batteries).

2) yes, just another kill marker.

Cheers
Andy
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.