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January 8th, 2001, 05:25 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: RANGE CHECK ERRORS
I had a RCE in my game with EEE. I had 53 ships the EEE had 68. This is a late game scenario (we are the only two left out of 6). I am running a poor second with "only" 100 or so planets) but am near the end of the research tree). Any way, we are about turn 15 of the 30 for this combat when bam...RCE. and the only save game I have is for about 20-30 turns before this occurred. will this help if a knowledgable person got this save game?
my system is a athalon 500/128 mb ram system. running win98se.
I said to heck with that game and started another one.
I am also using Rambies EA shipset with Mephisto's MOD and patch 1.19.
[This message has been edited by pathfinder (edited 08 January 2001).]
[This message has been edited by pathfinder (edited 08 January 2001).]
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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January 8th, 2001, 08:33 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: RANGE CHECK ERRORS
Thanks Instar, my spelling needs all the help it can get. I guess its a side effect of thinking faster than I can type, and I can type 65 WPM.
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"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Patric Stewart as Captain Picard
UCP/TCO Ship Yards
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 8th, 2001, 08:38 AM
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Private
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Join Date: Jan 2001
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Re: RANGE CHECK ERRORS
Before reading, know that I have patched the game to V 1.19...
Whenever I try to tell a ship to do anything in a system that it's not currently in, or I turn on a minister of any kind for a ship,
I get the range check error. And when I DO get this error, it locks the game up.
As I recall, SE3 would just do the necessary warps to get to the next system, but here, this causes unfortunate problems with
queuing orders. Because of this, it forces me to hold each ship's hand from system to system, instead of giving it one main order
and then letting the ship's crew or whatever do the nitty gritty stuff of how to get there. By the way, I am playing the game with over 200 stars in the quadrant.
No one has complained about range check errors that come in this name shape or size, so perhaps it has something to do with the fact that I am running Windows 2000...
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Did I just say that?
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January 8th, 2001, 10:48 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: RANGE CHECK ERRORS
I'm running on W2k too but have not encountered this problem. Try re-installimg the game from scratch and add MODs carefully. As it seems, large numbers of units (like the EA produces in my MOD) can provoke the RCE.
quote: Originally posted by Justin Case:
Before reading, know that I have patched the game to V 1.19...
Whenever I try to tell a ship to do anything in a system that it's not currently in, or I turn on a minister of any kind for a ship,
I get the range check error. And when I DO get this error, it locks the game up.
As I recall, SE3 would just do the necessary warps to get to the next system, but here, this causes unfortunate problems with
queuing orders. Because of this, it forces me to hold each ship's hand from system to system, instead of giving it one main order
and then letting the ship's crew or whatever do the nitty gritty stuff of how to get there. By the way, I am playing the game with over 200 stars in the quadrant.
No one has complained about range check errors that come in this name shape or size, so perhaps it has something to do with the fact that I am running Windows 2000...
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January 8th, 2001, 05:21 PM
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Lieutenant Colonel
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Re: RANGE CHECK ERRORS
I had the exact same problem but fixed it in the following way, and no problems since:
I installed v1.19 over a base v1.0 copy. I got RCEs like you describe. After much re-installing and testing, I found that if you install v 1.1 over v1.0 and THEN install v1.19 over v1.1 the RCEs go away. It appears, to me at least, that 1.19 _doesn't_ fully encompass the changes of 1.1. OR, something, at least, is different.
Good luck.
Alarik
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January 8th, 2001, 11:58 PM
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Corporal
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Join Date: Jan 2001
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Re: RANGE CHECK ERRORS
Thanks Alarikf, however this will not solve my problem, because I exactly did what you describe as your solution to the problem. Further, I have NOT installed any MOD's, so that also didn't cause the problems
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MAYBE THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>
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January 9th, 2001, 02:44 AM
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Private
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Join Date: Jan 2001
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Re: RANGE CHECK ERRORS
Interesting... I'll have to try that.
I haven't installed any mods, so there's nothing to worry about there.
When I bought the game, V 1.19 was already out, so I just installed that.
Thanks...
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