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Old July 31st, 2012, 06:55 AM
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Imp Imp is offline
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Default Re: Change the way ERA/Advanced ERA functions.

Perhaps the big issue here is the USA did no always have the best gear, my view out of the big players till the Abrams they had poor tanks. High silloutte little or no giro poor guns with the saving grace of good fire control.
Really only any good for static defence but even then the poor gun negated the good fire control for the time as you could hit targets but not penetrate them.
The first Abrams suffered from this even more so as it had a leap forward in fire control & vision but could not capitalise on it due to the poor gun. Keeping manufacturing simple & the artillery having a say in it & wanting a long lasting barrell meant compromises in penetration if I remember correctly.
The game also provides you with lots of nice Russian toys but in reality the nice ones are not that common so while the USA has huge stocks of Abrams, Apaches etc they will normally be facing average Russian stuff.
The T-72BM was it common without looking I would guess not there would have been far more T-72Bs
So the problem you are having is you are depicting a rare battle vs the 1 or 2 battalions equipped with the good stuff rather than fighting the standard formations that are the norm
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Old July 31st, 2012, 07:49 AM

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Default Re: Change the way ERA/Advanced ERA functions.

I don't think you get what I am trying to convey. What I am trying to compare is "reality" vs "Steel Panther" and trying to bring SP more closer to reality.

Especially in regards to how Soviet/Chinese and other AFVs that are equipped with ERA performs and their vulnerabilities. Currently Soviet Tanks have their armour in game inflated, especially those that are equipped with ERA and Advanced ERA as some of them have their base armor + ERA together calculated together. Making them more heavily armoured then they should be.

This is an example of how a T-72BM front turret armour should be.

Instead of the current 70/108 and 5 Advance ERA charges.

It should be:

Armour 49/60 with 6 Advance ERA charges.

As you can see the T-72BM armor is greatly inflated by the addition of ERA added to it's base armour.

What I recommend are changes that would make ERA in SP more like in reality,

1. How they degrade the performance of HEAT/AP/SABOT depending on type of ERA instead of totally defeating/negating them like it is currently. As this will more accurately represent how ERA works.

2. Trigger rate of Advance ERA vs AP/SABOT should be similar to HEAT vs Advance ERA.

3. It would more accurately depict the performance of AFV fitted with ERA/Advance ERA, especially those of Soviet origins.
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Old July 31st, 2012, 07:52 AM

Djuice Djuice is offline
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Default Re: Change the way ERA/Advanced ERA functions.

Quote:
Originally Posted by Imp View Post
The game also provides you with lots of nice Russian toys but in reality the nice ones are not that common so while the USA has huge stocks of Abrams, Apaches etc they will normally be facing average Russian stuff.
The reality is those nice russian tank aren't actually all that nice in reality. As their armour stats in SPMBT is gravely inflated, their actual armour values is below what they are represented.
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