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Old August 22nd, 2012, 04:23 PM

Valerius Valerius is offline
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Default Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running

I'm not sure if any of you noticed, but Mists of Deception has been removed from the spell list from this game but I didn't mention it in my game summary. I didn't mention because I'd completely forgotten about it as I copied and pasted the spell changes from one mod to another.

This goes back to the Threefort game when several players thought it would be OP considering the game settings (Threefort also had some different settings than this game). So my question is, do you want to keep this spell banned or try letting it in? Though I guess we're a bit of a biased audience since so far we have three air nations and a fourth that has good A access through summons.

If we do ban it then I'll need opinions regarding TNN's Faerie Mists. Faerie Mists is based on the Howl spell only instead of summoning wolves it summons phantasmal sidhe warriors/lords, etc. Summons are generated for between 6-20 turns depending on the type of phantasm. MoD is different in that it keeps summoning phantasms through the entire course of the battle. According to the wiki it summons 1 * the level of the caster summons per turn.

I have to admit I really like Faerie Mists. Just like Howl it can mess up an opponent's scripting but I also just get a kick out of seeing those ghostly national units running around.

But if there's objections to TNN having Faerie Mists while MoD is removed, no problem we'll remove it as well.
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