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Old August 23rd, 2012, 10:34 AM

jivemi jivemi is offline
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Default Re: WIP campaign 29th Infantry division (testers appreciated)

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Originally Posted by Imp View Post



Either I was very lucky with my arty or there are not many infantry units supporting the bunkers, snipers have been by far the biggest headache. Smoke & using the core for recon is letting the engineers get round the bunkers & deal with them in relative safety.

Taking all the victory objectives is most likely not possible unless your mad enough to run into unknown territory on trucks but thats fine I anticipate breaking out of the bottom road & capturing those 3 victory hexes there by about the halfway point of the battle & then moving up to help easy red get off the beach. By then the sniper there will be out of ammo but boy has he had fun hes killed a lot of men.
It appears that snipers were the biggest problem on Omaha Beach, at least for Imp. Come to think of it, snipers were my biggest problem in "Totenkopf Attacks." And snipers can be pretty devastating in just about any scenario where you're attacking against them.

This strikes me as a tad unrealistic, but then I've never experienced combat (thank goodness!) and I appreciate the sacrifices that many talented people have made to create and sustain this wonderful game too much to complain.

So my question is, What are the best ways to beat snipers--especially if they're dug in? Imp suggests smoke and recon. Any more suggestions?

Thanks and have a great day.
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Old August 23rd, 2012, 03:05 PM
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Default Re: WIP campaign 29th Infantry division (testers appreciated)

The problem with snipers is the disruption they cause which can slow down the game if they are used correctly, particulary if you dont have any vehicles.
If you cant see him fire arty light mortars (AGLs in MBT) & Z fire usingthe furthest unit.
Anything to raise his suppresion making locating him easier.
Kill him with MGs or by getting close, hence the smoke, better yet if you have vehicles (especially accurate ones in MBT) hide & let them get an easy kill,
snipers die fast vs a high tech armies autocannons & tanks. They are much more of a headache in WW2 due to its more infantry based nature.
The good thing is the disruption they cause is expensive snipers rarely kill their point cost. Cheap ones (no fire control) dont kill a lot.
5 FC often cost more than a squad so have to kill 8 plus men. etc
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