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Old August 23rd, 2012, 06:23 PM

JonBrave JonBrave is offline
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Default Re: Countering Awe & Fear?

Thank you, I had not thought about beserk-ness.

Reading the manual's "Berserker" ability, it says they (may) go berserk after first wound. Is that the case for the spells & items you mention, or do they make them berserk from the outset? Because if it's only after first being wounded, they may not get that far before they get routed!
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Old August 23rd, 2012, 07:38 PM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
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Default Re: Countering Awe & Fear?

If you give a character a berserker item they will have the "gone berserk" ability when combat starts. Be careful about giving them to your SCs, because they wont be able to cast spells.

As far as I know, units with the "berserker" ability only go berserk if they are wounded, or if you cast the spell "growing fury" (Thaum 5,N4). If the fear is really overwhelming, the latter is probably your best option.
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