.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old August 25th, 2012, 02:02 PM
Cross's Avatar

Cross Cross is offline
Captain
 
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 282 Times in 123 Posts
Cross is on a distinguished road
Default Re: Question to the community regarding the sportsmanship and z-fire

I don't think it's cheating, unless you made an agreement with a human opponent to limit Z-fire in some way.

But I agree that z-fire can easily be used excessively by human opponents and can spoil the game.

I don't think artillery is an effective deterrent to z-fire. My first priority is to hammer units that are pressing my line or to support an attack, which are both time critical. Then there's counter-battery.
If I'm lucky enough to have any spare artillery plots, it doesn't seem very efficient to plot on scattered locations where I think there might still be MG units.

My solution would be to limit ammo. I think most foot units (particularly in SPWW2) have far too much ammo, especially MMGs and HMGs, and this is even more true for MGs with a 1200 RPM RoF, which are given double damage because of their RoF, and they are therefore given twice the ammo allotment of a 600 RPM MG unit!

If people want to fire off loads of z-fire, make them have to buy extra ammo cannisters/ammo trucks. Which will also make MGs a more worthwhile artillery target, because you may actually hit their ammo supply.



Cross
Reply With Quote
The Following 2 Users Say Thank You to Cross For This Useful Post:
  #2  
Old August 25th, 2012, 03:06 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,994
Thanks: 488
Thanked 1,928 Times in 1,254 Posts
Mobhack is on a distinguished road
Default Re: Question to the community regarding the sportsmanship and z-fire

Quote:
Originally Posted by Cross View Post

[snip]
and this is even more true for MGs with a 1200 RPM RoF, which are given double damage because of their RoF, and they are therefore given twice the ammo allotment of a 600 RPM MG unit!

[snip]

Cross
where have we ever said that MGs "give double damage because of their RoF"??

You may perhaps be getting confused with multi-MG sections as opposed to single MG elements. MG sections may have 2 or even 3 MG lines for the 2 or 3 weapons in the element, that is not "doubling their Rof" - it is extra guns over the singleton.

Andy
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.