.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old October 7th, 2012, 02:00 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 6,004
Thanks: 496
Thanked 1,943 Times in 1,262 Posts
Mobhack is on a distinguished road
Default Re: Ordinance Units and AI

Of course it is going to have problems since that unit class is for human use only.

The only way to let the AI use ammo resupply units in a scenario is to place a stationary unit (arty say) beside a stationary ammo unit (dump or bunker).
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
  #2  
Old October 7th, 2012, 09:41 PM

Miketee10022 Miketee10022 is offline
Corporal
 
Join Date: May 2012
Posts: 65
Thanks: 156
Thanked 14 Times in 13 Posts
Miketee10022 is on a distinguished road
Default Re: Ordinance Units and AI

Mobhack and IMP,

Thanks so much for your replies. It just confirms what I suspected - that the Ammo units are mostly for human use.

While I agree that most of the time an Apache or the like will return to base to re-arm, if the base is too far to the rear for timely rearmaing, then some 'improvisation' may be needed. It is truly amazing what a couple of Chinooks worth of ordinance and a really well-trained and experienced logistics unit can accomplish on short notice! But overall I agree with you.

Again, my thanks to you both for your timely response.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:09 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.