.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old November 2nd, 2012, 08:17 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,997
Thanks: 491
Thanked 1,930 Times in 1,256 Posts
Mobhack is on a distinguished road
Default Re: Tank Hits

Quote:
Originally Posted by Warmonger View Post
See the attached save.

AT rifle units L0, L1 and L2 got 15 hits between them on the tank in hex 59, 40. Every one of the hits was a turret hit, either front or side. It seems like at least some of them should have been hull hits, after all the hull is larger than the turret.
I haven't loaded the save but:

If the target is dug in, then few if any hull hits will occur.

If the target is higher than the firer then hits to the turret will tend to predominate, until very high when hull hits will be infinitesimal (hull down target).

Andy
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.