|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				November 18th, 2012, 01:48 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
						Posts: 1,398
					 Thanks: 64 
		
			
				Thanked 30 Times in 27 Posts
			
		
	      |  |  
    
	| 
				 Re: Dead shores II - MA - RECRUITING (experienced) 
 alright pick a map |  
	
		
	
	
	| 
			
			 
			
				November 18th, 2012, 03:54 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Jan 2004 Location: Germany / Bielefeld 
						Posts: 2,035
					 Thanks: 33 
		
			
				Thanked 18 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: Dead shores II - MA - RECRUITING (experienced) 
 For 7 players, i would say land of etheral squirrels. It might be a tad too many provinces, but thats the best i can come up with. |  
	
		
	
	
	| 
			
			 
			
				November 18th, 2012, 04:03 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
						Posts: 1,398
					 Thanks: 64 
		
			
				Thanked 30 Times in 27 Posts
			
		
	      |  |  
    
	| 
				 Re: Dead shores II - MA - RECRUITING (experienced) 
 Alright, never tried it & it sounds good. 
Here is the link
http://forum.shrapnelgames.com/showpost.php?p=807145 
If some1 hates the map let me know. |  
	
		
	
	
	| 
			
			 
			
				November 18th, 2012, 04:12 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Jan 2004 Location: Germany / Bielefeld 
						Posts: 2,035
					 Thanks: 33 
		
			
				Thanked 18 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: Dead shores II - MA - RECRUITING (experienced) 
 Not quite.http://www.llamaserver.net/mapModBrowser.cgi 
pretty much down at the list is a map called "Land of Etheral Squirrels" with fixed starts for 7 players. That one. |  
	
		
	
	
	| 
			
			 
			
				November 18th, 2012, 04:31 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
						Posts: 1,398
					 Thanks: 64 
		
			
				Thanked 30 Times in 27 Posts
			
		
	      |  |  
    
	| 
				 Re: Dead shores II - MA - RECRUITING (experienced) 
 Indeed! Its updated |  
	
		
	
	
	| 
			
			 
			
				November 19th, 2012, 06:00 PM
			
			
			
		 |  
	| 
		
			|  | 
 First Lieutenant |  | 
					Join Date: Jun 2007 Location: Douglasville, Ga 
						Posts: 604
					 Thanks: 26 
		
			
				Thanked 20 Times in 10 Posts
			
		
	      |  |  
    
	| 
				 Re: Dead shores II - MA - Running 
 Unbelievable..   A second turn bad luck event when I have no misfortune scales...  I almost may as well go AI already.. Geeze |  
	
		
	
	
	| 
			
			 
			
				November 20th, 2012, 02:37 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Dec 2011 
						Posts: 19
					 Thanks: 0 
		
			Thanked 1 Time in 1 Post
		
	      |  |  
    
	| 
				 Re: Dead shores II - MA - Running 
 
	Quote: 
	
		| 
					Originally Posted by PsiSoldier  Unbelievable..   A second turn bad luck event when I have no misfortune scales...  I almost may as well go AI already.. Geeze |  i have a good hand in that deparment aswell, first and second turn hurrican was one of the 2.it can get worse   |  
	
		
	
	
	| 
			
			 
			
				November 20th, 2012, 01:35 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Jan 2004 Location: Germany / Bielefeld 
						Posts: 2,035
					 Thanks: 33 
		
			
				Thanked 18 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: Dead shores II - MA - Running 
 Chill. Considering its Indi 7, its no big deal. In addition, unless you got a horde of Barbs or Knights on top of your capitol, everything is cool. |  
	
		
	
	
	| 
			
			 
			
				November 22nd, 2012, 11:59 AM
			
			
			
		 |  
	| 
		
			|  | 
 First Lieutenant |  | 
					Join Date: Jun 2007 Location: Douglasville, Ga 
						Posts: 604
					 Thanks: 26 
		
			
				Thanked 20 Times in 10 Posts
			
		
	      |  |  
    
	| 
				 Re: Dead shores II - MA - Running 
 Well on top of my second turn bad luck event my only commander good for expansion goes and gets.... Heroic Stupidity!?!?! Now the dumb ****er cant even lead any troops Hahaha this is just not turning out to be my game lol... |  
	
		
	
	
	| 
			
			 
			
				November 26th, 2012, 09:24 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
						Posts: 1,398
					 Thanks: 64 
		
			
				Thanked 30 Times in 27 Posts
			
		
	      |  |  
    
	| 
				 Re: Dead shores II - MA - Running 
 Tigercub seems to have vanished. He has staled previous turn and was about to do it again. So i'm starting to look for a sub ...... |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |