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  #1  
Old December 5th, 2012, 08:25 PM
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Default Re: Primordial Cake - [Game In Progress]

Nobody should be made to feel as though they must commit large amounts of time or have to play to their fullest, especially when the game gets demanding. You may disagree because it skews your opinion of the game balance, but its still a game. We come here to have fun.

HoleyDooley is struggling with the odds being stacked against him, which is actually harder to battle because certain statistics are apparently a known factor. There are multiple armies and combatants coming in from multiple angles and thinking with multiple minds. I'm fighting two other nations at the same time in another game, and though I'm larger then both combined, its very time consuming to hash out a plan that doesn't leave me second guessing my moves five minutes later. Even without the second guessing it takes time. A substantial amount of time in fact.

I don't need my players being hounded about their legitimate concerns, especially by those who have no vested interest in the game.

I'm adding 12 hours to the turn cycle to give our players with vast armies (and vast opposition) more time. Please let me know if 60 hours is not enough or if particular turns need more time.
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Last edited by AreaOfEffect; December 5th, 2012 at 08:34 PM..
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Old December 5th, 2012, 09:58 PM
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Default Re: Primordial Cake - [Game In Progress]

Quote:
Originally Posted by AreaOfEffect View Post
Nobody should be made to feel as though they must commit large amounts of time or have to play to their fullest, especially when the game gets demanding. You may disagree because it skews your opinion of the game balance, but its still a game. We come here to have fun.

HoleyDooley is struggling with the odds being stacked against him, which is actually harder to battle because certain statistics are apparently a known factor. There are multiple armies and combatants coming in from multiple angles and thinking with multiple minds. I'm fighting two other nations at the same time in another game, and though I'm larger then both combined, its very time consuming to hash out a plan that doesn't leave me second guessing my moves five minutes later. Even without the second guessing it takes time. A substantial amount of time in fact.

I don't need my players being hounded about their legitimate concerns, especially by those who have no vested interest in the game.

I'm adding 12 hours to the turn cycle to give our players with vast armies (and vast opposition) more time. Please let me know if 60 hours is not enough or if particular turns need more time.
Thanks for adding more time to the clock; my mind was about ready to explode with all craziness over the past couple of turns.

Can we add another 5-hours to the clock? I can only take my turns in the depths of the night in Pacific time, and this will effectively give me another day to scheme properly.
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Old December 5th, 2012, 11:28 PM
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Default Re: Primordial Cake - [Game In Progress]

The turn has been postponed by 5 hours as requested by Rev.
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Old December 6th, 2012, 04:32 AM

Groundworm Groundworm is offline
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Default Re: Primordial Cake - [Game In Progress]

I agree with what AoE said about the difficulty of committing to the endgame. I'm in another game (Smiting_Season) as Marignon. I'm very big... I don't have the most provinces, but my armies are huge, full of quality troops, and backed by vast numbers of mages. I have control of all 4 globals currently up, including Arcane Nexus. I'm under attack by Gath and Patala, both of whom are also huge, with huge (though largely inferior) armies. It's turn 84. I've managed to take about 2 turns in the last 3 weeks or so because the amount of time it takes to deal with everything going on is tremendous. The same can be said for the mental energy it takes to script that many mages, deal with that many SCs, and counter that many armies. It's also demoralizing because I'm falling slowly to attrition- I just can't protect as many provinces as I have from as many armies as I'm being attacked with.

I really want to be more active in the game, but I understand where HD is coming from- this game is one of the best I've ever played, ever... but at some point the endgame does become more work than fun.
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