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  #1  
Old January 7th, 2013, 12:56 PM

chelubey chelubey is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Mictlan is one of the strongest powers. It would be very bad for the quality of the game to see it going to AI.
I'd rather (personally) wait for some substitute player to come even if it will take long.
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  #2  
Old January 8th, 2013, 09:03 AM

Man with No Name Man with No Name is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Quote:
Originally Posted by Tiavals View Post
If there is a password, the only option is to AI.
If the nation did have a password, then you would still need that password to set the nation to AI. As there is no way to do that outside of the game. The "Set a nation to AI" option on the admin page of the llamaserver is more than just a little deceptive. As if you click on it, it will tell you how to set a nation AI, and tell you that it has to be done from in-game by the player. But it is in no way a "Set a nation to AI" option.

But if you set a Master Passowrd when creating the game, then that can be used in place of any player passwords that might exist. Meaning with a master password, you can never be locked out of a nation, which would be the case if a nation had an unknown password and there was no Master Password. The only solution in such a case would be to let the nation stale until it was eliminated from the game.

tl;dr - ALWAYS set a Master Password.
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  #3  
Old January 8th, 2013, 10:57 AM

Tiavals Tiavals is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Quote:
Originally Posted by Man with No Name View Post
Quote:
Originally Posted by Tiavals View Post
If there is a password, the only option is to AI.
If the nation did have a password, then you would still need that password to set the nation to AI. As there is no way to do that outside of the game. The "Set a nation to AI" option on the admin page of the llamaserver is more than just a little deceptive. As if you click on it, it will tell you how to set a nation AI, and tell you that it has to be done from in-game by the player. But it is in no way a "Set a nation to AI" option.

But if you set a Master Passowrd when creating the game, then that can be used in place of any player passwords that might exist. Meaning with a master password, you can never be locked out of a nation, which would be the case if a nation had an unknown password and there was no Master Password. The only solution in such a case would be to let the nation stale until it was eliminated from the game.

tl;dr - ALWAYS set a Master Password.
Thank you for the advice, weird stranger.

Lucky for me, I always use a master password(I thought it was mandatory).
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