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Old January 23rd, 2013, 10:22 PM
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Fantomen Fantomen is offline
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Default Re: Dragons in combat

Also, the bonus is not applied to natural regeneration. So for example a ***** queen with N6 will need to cast PR to get her bonus, but when she casts it she will end up with a very high relative regen for her HP.

One possible use for this is to make "rainbow thugs" like the ***** queen and Freak lord viable. If you take relatively high Nature on them with some air you can turn them into a viable thug on the fly. For example the Freak lord with N6 gets 10 regen in neutral dominion. Also an argument to take Nature on a Vampire queen.

Strategically I'm not sure what the point is, I suppose they would site search mostly but be a viable backup thug in emergencies. Probably rarely worth it anyhow.

One more thing about the green dragon, which I find quite significant. It's mage form is stealthy, so it can sneak away from assassination spells into a neighboring province, then change shape and attack again, than sneak away etc. The carrion dragon has the same advantage too.

Last edited by Fantomen; January 23rd, 2013 at 10:46 PM..
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Old January 24th, 2013, 09:25 AM
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Default Re: Dragons in combat

What I like about Carrion Dragon and Pangaea is that Pangaea can field an entire stealth army. Mounted, infantry, mages, flyers, etc. You can use the flying scouts to find an opponent quickly in the game. Use the Carrion Dragons stealth mode to ignore the independents in between and march an army into the other guys capital. Then just change him on map command into a dragon. The next turn he and all of his followers will break stealth to attack.
SURPRISE

Disclaimer: all comments by this poster is to be considered referring to solo play unless specifically stated otherwise.
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