.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 8th, 2001, 07:20 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Emissive armour - what is it used for?

I made Scattering Armor useful by adding Emissive Armor ability to it. So, it's a Scanner Jammer, it boosts your defenses (or would if the game calculated properly) a bit, and it's just as good or better at deflecting a certain amount of damage from your ship. Why not? Isn't it "a highly reflective material"? Also, the AI is not real bright about cloaked ships so the stealth armor an also be very useful, especially early in the game.
Reply With Quote
  #2  
Old January 8th, 2001, 01:08 PM

jowe01 jowe01 is offline
Corporal
 
Join Date: Sep 2000
Posts: 104
Thanks: 0
Thanked 0 Times in 0 Posts
jowe01 is on a distinguished road
Default Re: Emissive armour - what is it used for?

Scattering armor is only useful when you play against human players. Or does anybody really think that the still-pityful AI accounts for your designs in any way whatsoever ?
Reply With Quote
  #3  
Old January 9th, 2001, 04:11 AM

Sinapus Sinapus is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
Sinapus is on a distinguished road
Default Re: Emissive armour - what is it used for?

Hm.. maybe armor should be one of the non-weapon components that can be enhanced in future mods. I checked the component enhancement text and noted a "none" catagory for weapon type. You -might- be able to modify the standard armors so they can be enhanced like weapon mounts. Eg, large armor with twice the weight, but three times the structure.

Would make heavier warships better protected. However, emissive armor's abilities would have to await another patch to enhance it's abilities and make it useable again.

Just another idea.
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
Reply With Quote
  #4  
Old January 9th, 2001, 07:07 AM

HAL HAL is offline
Private
 
Join Date: Jan 2001
Location: New Albany, IN, USA
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
HAL is on a distinguished road
Default Re: Emissive armour - what is it used for?

quote:
Originally posted by jowe01:
Scattering armor is only useful when you play against human players. Or does anybody really think that the still-pityful AI accounts for your designs in any way whatsoever ?


Actually, I believe the AI accounted for my designs. I stated in a separate message that in my latest game I had to resort to missile dancing with the computer just to slow it down. With in 10 turns and 5 battles it had started throwing ships with point defense at me. None of the computer ships had mounted it before then.



------------------
I'm sorry Dave, I'm afraid I can't do that.
__________________
I'm sorry Dave, I'm afraid I can't do that.
Reply With Quote
  #5  
Old January 9th, 2001, 11:32 PM

Marik Wahoooka Marik Wahoooka is offline
Private
 
Join Date: Jan 2001
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Marik Wahoooka is on a distinguished road
Default Re: Emissive armour - what is it used for?

I also get the impression that the AI is reacting to me. I met a race that packed DU cannons. They met fiery death by tactical nuke. When I actually moved to invade them, I ran into ships with Cap Ship Missles lvl 3. It seemed that they had switched from using particle weapons to outpacing me in missle tech.

Could just be a natural progression in the AI's research tree, but I dunno...
Reply With Quote
  #6  
Old January 10th, 2001, 01:20 AM

Tomgs Tomgs is offline
Sergeant
 
Join Date: Oct 2000
Location: Winnetka, CA, USA
Posts: 357
Thanks: 0
Thanked 0 Times in 0 Posts
Tomgs is on a distinguished road
Default Re: Emissive armour - what is it used for?

The AIs are all scripted there is no reaction to your designs. Its a nice illusion though, after the AI started using point defence earlier I at first though that also but even if you design ships with no missles the point defence still appears on their designs. And DU cannons are the first default design for all the races except maybe the Terrans because its a starting tech. Terrans are always missle crazy .
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.