Quote:
Originally Posted by Joe1960
Now, the turn right after it ends I call for it again at the same target hex and get a delay of "0" - presumably (and logically) because it is just continuing the same fire mission it was just shooting.
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Hmm,wonders why you are even getting a 0 delay on a new fire ploting

The game is fluid as in most targets are moving and adjustments need to made,even you are bombarding stationary units.