Re: Error in campaigns?
A test I ran appears to confirm this and we are investigating further
EDIT
Ran three tests with two different EXE's and both ended 1 turn earlier than the advertised game length but the view map screen shows the game ending on what would have been the next turn.
What you found was a "bug" that has existed for at least 2 years and we think it might be as much as double that ( or more ). We won't know that until I dig out an older than 2011 issued EXE and test but it probably goes back to the time we eliminated the random added turns at the end of sceanrios and campaigns that exist in generated battles just to keep things interesting...... whereas a scenario ( and a campaign scenario....) require a more structured end the sceanrio designer can control. If that IS the case it's been so long we forget how long it's been like that.... long enough that for everyone playing a campaign this is "normal"
Don
Last edited by DRG; May 31st, 2013 at 01:01 PM..
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