.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 26th, 2013, 11:31 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Evaluation of Magic Items

Lets see, which items are important:

http://dom3.servegame.com/wiki/Key_item
http://dom3.servegame.com/wiki/User:..._booster_guide
http://dom3.servegame.com/wiki/Gearing_Thugs_and_SC%27s
http://dom3.servegame.com/wiki/Artifact_Hints

What do items do?
https://dom3-mod-inspector.googlecod...s-u/index.html (vanilla)
https://dom3-mod-inspector.googlecod...?mod=CB1.94.dm (cbm 1.94)

My linkdump work here is done.
Soyweiser, AWAY!
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
Reply With Quote
  #2  
Old June 26th, 2013, 11:30 PM

Yurasis_Dragon Yurasis_Dragon is offline
Private
 
Join Date: Apr 2007
Location: California
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Yurasis_Dragon is on a distinguished road
Default Re: Evaluation of Magic Items

Thank's Soy

I know what virtually all of the items do. I have yet to see the boots translate into any real world use. The heart finder sword doesn't seem to be that great unless used against a low MR behemoth. I imagine you can grease elephants with them rather easily.

It seems as if my general feeling are not far off. Thanks for the link dump ... as an aside. What is the source code programmed in? Python, C, Java, or what?

The game could use a few major tweaks that some programming might help.
Reply With Quote
  #3  
Old June 27th, 2013, 02:35 PM

sSs1897 sSs1897 is offline
Private
 
Join Date: Aug 2011
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
sSs1897 is on a distinguished road
Question Re: Evaluation of Magic Items

Quote:
Originally Posted by Yurasis_Dragon View Post
Thank's Soy

I know what virtually all of the items do. I have yet to see the boots translate into any real world use. The heart finder sword doesn't seem to be that great unless used against a low MR behemoth. I imagine you can grease elephants with them rather easily.

It seems as if my general feeling are not far off. Thanks for the link dump ... as an aside. What is the source code programmed in? Python, C, Java, or what?

The game could use a few major tweaks that some programming might help.
How could you expect to kill a behemoth using heart finding sword? It's undead, and lifeless.
Reply With Quote
  #4  
Old June 28th, 2013, 03:47 PM

Yurasis_Dragon Yurasis_Dragon is offline
Private
 
Join Date: Apr 2007
Location: California
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Yurasis_Dragon is on a distinguished road
Default Re: Evaluation of Magic Items

Wll

I used "behemoth" in the generic ... big stupid things. Besides, why should it not work? Have you tried and seen it fail?

If so, thanks for the heads up.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.