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Old July 13th, 2013, 12:58 PM
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BigDuke66 BigDuke66 is offline
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Default Re: Battle of Mokra

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I found also that none of the German 2cm guns has any HE ammo, again I wonder if that is for a reason or just remnants of a too old scenario made under an older OOB that didn't have HE ammo for them.
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Old July 14th, 2013, 11:42 PM
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Default Re: Battle of Mokra

Quote:
Originally Posted by BigDuke66 View Post
Thanks.
I found also that none of the German 2cm guns has any HE ammo, again I wonder if that is for a reason or just remnants of a too old scenario made under an older OOB that didn't have HE ammo for them.
270 Battle of Mokra 9/39 was released in 2006 and the German 2cm guns in the 2006 OOB's have both HE , AP (and sabot in the later venison of the weapon ) and that is also the case with the earliest OOB set I have on file which date from 2002 so their lack of HE has nothing to do with "remnants of a too old scenario made under an older OOB" as 2006 is NOT a " too old scenario"


If Ulf shows up again we can ask him why he took out the German HE but seeing as it's designed to be played as the Poles I'm going to guess he was helping out the Polish player and that is his prerogative as the designer

I have played that scenario as the Germans and came up with a draw with more points in my favour and I consider that perfectly acceptable. It's not an easy scenario to win as the Germans but it wasn't designed to be played that way and in the 7 years since it was released you are the ONLY person to complain about it and I have tested it as the German and YES the Polish 37mm AT guns sting and YES the lack of HE hurts the German side and as I have pointed out..... the scenario was designed to be played from the Polish side, the Polish AT gunners have higher than normal experience and as you have pointed out the German 2cm guns do not have HE but NONE of that has anything whatsoever to do with the age of the scenario OR the changes that have been made to the game since then.





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Old July 15th, 2013, 12:43 AM
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Default Re: Battle of Mokra

As you mentioned the "old style" Krad units I thought there could have be some different loadouts for ammo in past, it was just a guess.
And I guess again when I say that maybe the ammo wasn't the problem but the values for the 2cm guns, maybe they were too effective at that time.
Anyhow seeing how much work goes into each update of the game makes scenarios this old likely to show some "effects", seen that very well on other strategy games.

I guess with complaining you mean being the only person taking time and giving feedback to point out that the scenario is a cakewalk for the Poles and unplayable as Germans, don't get me wrong the designer can setup the scenario as he likes but with some small adjustments the scenario would be interesting & challenging for both sides and that doubles the fun because you get 2 rounds for the price of one, besides being closer to history.

Just to sum it up:
When playing as human with the Poles there is nothing to be afraid off, I didn't see the AI using area fire with anything so only way to bring HE 2cm into a target is by spotting the Polish positions first, that usually means tanks & infantry are deep in the deadly range of the AT-gun, AT-rifle and MG positions and have already taken a good toll on their numbers, if they get that far at all with AI in German command.
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