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Old September 29th, 2013, 07:24 AM

PvtJoker PvtJoker is offline
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Default Re: Question about landing craft armo(u)r

Quote:
Originally Posted by Imp View Post
Well glad you understood my last comment, expensive? What happens when your holding a conversation with several people at the same time.
The other way would be to give ship quasi advanced ERA so they stand a chance of taking a no effective damage hit, say 3-6 based on size.
I didn't even notice the wrong word there...

Does heavy ERA work against HE shells in the current game engine? I haven't played MBT much in recent years. I am asking this because making HE shells ineffective would be a bad thing. In real life HE shells from 57mm upwards were highly effective against small unarmored vessels. That's also one thing against increasing the general armor ratings too much, since most coastal guns* do not seem to have AP ammo at all in the current OOBs. Nevertheless, I think your invisible turret idea would still work well enough.

* Well, of course historically you would try to pick your landing site so that you would not face coastal guns directly or failing that, make a maximum effort to suppress them. The first Japanese landing attempt on Wake Island in December 1941 is a good example on what happens if you're facing active coastal guns.
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