.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old May 22nd, 2014, 01:55 AM

PAW PAW is offline
Private
 
Join Date: Apr 2014
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
PAW is on a distinguished road
Default On Board Artillery Seen

Shrapnel,

I can provide a save game if needed.

Playing a Long Campaign between
Nationalist China (human) vs Chines Communists

Visibility is 2

Notice my units farther than 2 hexes away can see unit even though visibility is 2.



PAW
Reply With Quote
  #2  
Old May 22nd, 2014, 03:12 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: On Board Artillery Seen

Units that fire indirect can be detected by your counter-battery organisation. Nothing new there, this has been the case since SP1 came out.

If you can direct fire at the detected unit with your weapons (other than Z fire blind area fires) from over 2 hexes distance - then that would be a bug.

cheers
Andy

(NB - we aren't Shrapnel, they are the publishers)
Reply With Quote
  #3  
Old May 22nd, 2014, 06:07 PM

PAW PAW is offline
Private
 
Join Date: Apr 2014
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
PAW is on a distinguished road
Default Re: On Board Artillery Seen

Mobhack,

Are you saying the unit appearing is not a bug?

I would have thought the unit would not be seen,
with my units knowing exact location, now I can just drive up and
overrun.

Makes it quite easy to counter batter fire also and hit on board artillery if exact locations given away when visibility 2.

I would have thought visibility wise, units not in any units LOS would be hidden.

PAW
Reply With Quote
  #4  
Old May 22nd, 2014, 07:59 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: On Board Artillery Seen

As I said - indirect fire units will become located and no LOS is required, its flash or sound location equipment in your counter battery organisation etc.

And you can see the smoke puffs of unlocated firers as well and pound those. The AI does the same.

It applies to yours as well, so remember to shift your on map arty from time to time unless you like getting counter-battery fire.

This is not a bug - its an inbuilt feature of all SP series games.

Andy
Reply With Quote
  #5  
Old May 22nd, 2014, 08:19 PM

PAW PAW is offline
Private
 
Join Date: Apr 2014
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
PAW is on a distinguished road
Thumbs up Re: On Board Artillery Seen

Ok, now that makes more sense.

Thx, I agree if that is how it works, then it is not a bug.

Good forward thinking on that one, this game gets better and better as I learn.

PAW
Reply With Quote
  #6  
Old May 23rd, 2014, 12:49 AM
RightDeve's Avatar

RightDeve RightDeve is offline
Second Lieutenant
 
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
RightDeve is on a distinguished road
Default Re: On Board Artillery Seen

I remember reading from With Our Backs To Berlin, some remnants of ragtag German soldiers who had no experience in battle, with some Hitlerjugends, shelling a Soviet column with a few mortar tubes. Finished doing that and they went smoking cigarettes and chat around. Just a few minutes later, swooshing sounds came overhead without any gun sound (off-boards large caliber). Before they knew it they were decimated to bits and pieces of human flesh.

And this happened in the Berlin city area, where buildings would severely obstruct LOS. Forward observers and artillerymen (and commanders too) are certainly trained to "triangulate" these out-of-los artillery positions.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.