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Old August 22nd, 2014, 02:56 PM
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Suhiir Suhiir is offline
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Default Re: Syrian Machine Gun Units - OOB03

Forgot to mention, if you're just editing the scenario no real need to create a new formation.
Just add/subtract/change units to formations as needed with the editor. Need to be careful tho, if you change an existing truck to say a MG you have to change the units stats or it'll have a good "armor" rating (since it was a vehicle) which dies a MG (which is infantry) very little good.
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Old August 29th, 2014, 11:50 AM
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shahadi shahadi is offline
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Potion Re: Syrian Machine Gun Units - OOB03

Quote:
Originally Posted by Suhiir View Post
Forgot to mention, if you're just editing the scenario no real need to create a new formation.
Just add/subtract/change units to formations as needed with the editor. Need to be careful tho, if you change an existing truck to say a MG you have to change the units stats or it'll have a good "armor" rating (since it was a vehicle) which dies a MG (which is infantry) very little good.
True dat. It can be more challenging; however, at times, it is the cleanest way to get something done. Often, it is best to have another tab open with the Mobhack open for reference.
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