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Old February 14th, 2015, 02:39 PM
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Default Re: ATGM accuracy

I was talking about armoured vehicles' "anti-anti-tank" countermeasures - VIRSS or CIWS in game.
Systems like Arena, Iron Curtain, Zaslon, Trophy, etc.

These systems are becoming more sophisticated, cheaper and lighter almost daily and some carry reloads (ie Trophy) or are good for multiple "shots" (ie Iron Curtain). Currently, in game, protected vehicles can only defend against 1 or 2 attacks.

What I was asking (or trying to) is whether the game needs to model these systems in more detail than they are currently, whether it would be possible to add to the number of "shots" available and whether this is indeed linked to percieved ATGM accuracy.

In Gingertanker's example I would be interested to know how many of the 4 Kornets that "missed" were countered by Trophy / Iron Fist / Windbreaker?
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