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  #1  
Old May 4th, 2015, 05:11 PM

OrionM42 OrionM42 is offline
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Default Re: Favourite Ship Type

Starting Ships, Ship Trade-ups, and Final Ships -- a Second Pass

Having won my second of 5 games (first three ended in YASD's), I remain interested in how players progress through Ships, in the course of a game. Having previously won a game in which I started with a Light Explorer class ship, I started my latest winning game with a Trader class ship. (After a short break, I plan to start my next game with either the Assault Scout, or the Asteroid Miner, so as to try all four of the starting ships at least once.)

I enjoyed starting with a Trader class ship, more than I had expected. The increased cargo capacity can be played for a significant economic advantage, in the early part of the game, if you are careful regarding combat. I did more trading (including some buying, as well as selling) in the first 20 Sectors, or so. Around Sector 12, I made my first trade-up, to an improved Trader. So far, so good.

However, around Sector 20, I was given the opportunity to purchase my first Negotiator class ship in this game. As I've noted elsewhere in this discussion thread, one gains access to Negotiators (un-locks this class of ship) by proceeding through a significant portion of the Unifiers' story-arc (their quest demands). As Waltorious (above) pointed out to me, once you unlock a ship-class in one game, you have access to it in ALL later games you play; although not right at the beginning of a game.

I have to say, I sure do continue to like Negotiators! In fact, in the course of this game, I traded-up to 3 better Negotiators, before I completed the game, in Sector 53. Because I was pursuing a Tentaculon story-arc quest series, I was eventually offered the opportunity to purchase an Observer class ship. I was seriously tempted by that offer; but (as luck would have it) the one I was offered was not really as good as my last Negotiator. However, the quality of ALL offered (purchasable) ships gradually improves in the course of a game (with some degree of randomness), so I expect I might have traded-up eventually to an Observer, if I had played long enough. Maybe next game ...

My final Negotiator in this game had a Weapon 1 with 513 damage and a cooldown of 2, a Weapon 2 with 1,040 damage and a cooldown of 3, and Weapon 3 with 3,157 damage and a cooldown of 7. My final Shield was 3,487, and my final Armor was 2,362 with a speed improvement of 15. (I continue to value ship speed highly; and am willing to settle for less armor value, in order to get this kind of speed boost.) My final speed was 250; my Sensor had a range of 6, with targeting of 30; and my Warp Drive had a range of 4 sectors, with a cooldown of 10. (I am now pretty convinced that a cooldown of 10 is about the best you can get; and I am happy to trade for a very short cooldown, at the cost of a longer range.)

I have still not been able to unlock a Cruiser class ship (Envy: ), which requires building (or purchasing ?) a Reactor with 3 weapon slots, and 6 device slots. I really want to try one of those!

I remain interested in hearing how other players progress (trade-up) in the course of a winning (or long) game; and what ship classes they have come to love.

Play Hard Y'all !

Last edited by OrionM42; May 4th, 2015 at 05:29 PM..
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  #2  
Old May 4th, 2015, 06:12 PM

Baldrick Baldrick is offline
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Default Re: Favourite Ship Type

I have always played with the asteroid miner wich has great potential, but after my last victory game (finishing some quest lines and finishing with another stupid death), I have started a new game with The Wanderer. In my last game I used the Corsair which was great with Comm Jammer and unlocked several ships. But The wanderer is very interesting for me cosidering it has Robotic crew constructor pre-installed and Warp cooler. It also has 2 weapons slots and 3 devices as start. You can unlock the Wanderer following Vordalene quest line. Anyway there is still a long way to go, since I am still playing on easy mode.
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Old May 4th, 2015, 06:51 PM
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PvK PvK is offline
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Default Re: Favourite Ship Type

So far, I have been using the Light Explorers. I've only played two games though. The last one was pretty successful until I accidentally sealed myself underground. I upgraded to better and better Light Explorers a few times, and unlocked a Gruff ship class and the stealth ship, but wasn't tempted. I like the explorer's lab and medical ability, as well as the generally good other stats, so far.

By sector 40, the best generator I was able to get could power 2 weapons, 4 other devices, so cruiser was a ways off, but I'd probably upgrade to that if I could. Mainly it would be nice to have more system slots active at once, though using Light Explorers is good because you effectively get two extra good systems without needing generator slots.

I may try something else for my next game though; perhaps an assault class and try being a bad space citizen...
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Old May 31st, 2015, 12:14 AM

Waltorious Waltorious is offline
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Default Re: Favourite Ship Type

Quote:
Originally Posted by OrionM42 View Post
As Waltorious (above) pointed out to me, once you unlock a ship-class in one game, you have access to it in ALL later games you play; although not right at the beginning of a game.
Just wanted to clarify this... you DO get access to it at the start of a new game. You just have to scroll right when choosing ships. You should see a bunch that you haven't unlocked yet, but the ones you have unlocked will be available there, and you can start the game with them.
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