.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Ibology > Approaching Infinity

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old May 4th, 2015, 05:11 PM

OrionM42 OrionM42 is offline
Private
 
Join Date: Jan 2015
Posts: 24
Thanks: 30
Thanked 31 Times in 16 Posts
OrionM42 is on a distinguished road
Default Re: Favourite Ship Type

Starting Ships, Ship Trade-ups, and Final Ships -- a Second Pass

Having won my second of 5 games (first three ended in YASD's), I remain interested in how players progress through Ships, in the course of a game. Having previously won a game in which I started with a Light Explorer class ship, I started my latest winning game with a Trader class ship. (After a short break, I plan to start my next game with either the Assault Scout, or the Asteroid Miner, so as to try all four of the starting ships at least once.)

I enjoyed starting with a Trader class ship, more than I had expected. The increased cargo capacity can be played for a significant economic advantage, in the early part of the game, if you are careful regarding combat. I did more trading (including some buying, as well as selling) in the first 20 Sectors, or so. Around Sector 12, I made my first trade-up, to an improved Trader. So far, so good.

However, around Sector 20, I was given the opportunity to purchase my first Negotiator class ship in this game. As I've noted elsewhere in this discussion thread, one gains access to Negotiators (un-locks this class of ship) by proceeding through a significant portion of the Unifiers' story-arc (their quest demands). As Waltorious (above) pointed out to me, once you unlock a ship-class in one game, you have access to it in ALL later games you play; although not right at the beginning of a game.

I have to say, I sure do continue to like Negotiators! In fact, in the course of this game, I traded-up to 3 better Negotiators, before I completed the game, in Sector 53. Because I was pursuing a Tentaculon story-arc quest series, I was eventually offered the opportunity to purchase an Observer class ship. I was seriously tempted by that offer; but (as luck would have it) the one I was offered was not really as good as my last Negotiator. However, the quality of ALL offered (purchasable) ships gradually improves in the course of a game (with some degree of randomness), so I expect I might have traded-up eventually to an Observer, if I had played long enough. Maybe next game ...

My final Negotiator in this game had a Weapon 1 with 513 damage and a cooldown of 2, a Weapon 2 with 1,040 damage and a cooldown of 3, and Weapon 3 with 3,157 damage and a cooldown of 7. My final Shield was 3,487, and my final Armor was 2,362 with a speed improvement of 15. (I continue to value ship speed highly; and am willing to settle for less armor value, in order to get this kind of speed boost.) My final speed was 250; my Sensor had a range of 6, with targeting of 30; and my Warp Drive had a range of 4 sectors, with a cooldown of 10. (I am now pretty convinced that a cooldown of 10 is about the best you can get; and I am happy to trade for a very short cooldown, at the cost of a longer range.)

I have still not been able to unlock a Cruiser class ship (Envy: ), which requires building (or purchasing ?) a Reactor with 3 weapon slots, and 6 device slots. I really want to try one of those!

I remain interested in hearing how other players progress (trade-up) in the course of a winning (or long) game; and what ship classes they have come to love.

Play Hard Y'all !

Last edited by OrionM42; May 4th, 2015 at 05:29 PM..
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.