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Here is the AI thread for further reading and your contribution, please:
http://forum.shrapnelgames.com/showp...94&postcount=7
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Thanks! Interesting ideas and something for me to explore in the coming weeks. The real world cut my leave short and I was unable to complete my play-testing of my latest update to this scenario. During the time I had to work on it, I found two more errors/areas to update, so I will be correcting them and test them before publishing the update. A tedious procedure, but I'm kind of having fun getting into the groove of this now.
I'll follow the advice and repost a notice on my first post, leave the old version up, and repost the update in a reply to this thread.
Thanks again for all the suggestions and help. This game is my diversion from the real world. Thanks for keeping it alive.
Tom