Re: Scenario creation
The game is designed to be played at "battalion" strength.
The A0 unit is battalion commander (lt-colonel), under this are company and platoon level commands.
The game has 3 Tiers of command Battalion -> Company -> Platoon (->units).
Whether you, or the country depicted, consider the "battalion" a regiment, battlegroup, combat team, etc is pretty irrelevant.
I think you will struggle in terms of trying to field an entire Division, in terms of:
Max units (core max 200)
Max points (core[total?] 65,000)
command structure
Speed of play (both in terms of how long it takes you to do each turn and the wait for the Ai to complete its turn)
Some problems have been reported with huge games (the engine may reach its effective limit before actual maximums).
I think most folks do long campaigns with 3 or 4 companies, plus ancillary suport troops (artillery, etc) - OR LESS!
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