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  #1  
Old July 14th, 2015, 10:31 PM

ibol ibol is offline
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Default Re: Reports of bugs or possible bugs.

PvK is correct in that I am trying to limit your ability to make money be a non-issue.

To put it in the context of the game world, "The Bankers are increasing their prices based on how much money you have".
- although I suppose (and I wish I'd thought of this before) the race embassies should *not* do that... ok, 1.3 I guess...

And I guess i'll mention that PvK made a detailed analysis of AI, in response to my IRDC talk about infinite gameplay, and I really took it to heart... thanks!

Last edited by ibol; July 15th, 2015 at 12:00 AM..
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Old July 15th, 2015, 01:11 AM
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PvK PvK is offline
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Default Re: Reports of bugs or possible bugs.

NON-bug feedback relative to prices in 1.20:

I started a new (Hard permadeath) game, and I bought a shield in Sector 1 which had 10 strength for 3-4K, then went to sector 3 (where I was very nearly blown out of space), and bought a shield which has 80 strength for 5-6K, and I was able to sell the one I bought in sector 1 at the Banker pawn shop for close to 2K, so it seems like the early sectors have relatively close buy and sell prices. I'm having to work to stay ahead at this point, so this seems pretty good for these early sectors so far.
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Old July 15th, 2015, 02:51 PM
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dari dari is offline
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Default Re: Reports of bugs or possible bugs.

Quote:
Originally Posted by ibol View Post
To put it in the context of the game world, "The Bankers are increasing their prices based on how much money you have".
- although I suppose (and I wish I'd thought of this before) the race embassies should *not* do that... ok, 1.3 I guess...
..leveled prices that sounds soo SKYRIM (<-that is not a compliment)

can we (that is me) have equipment prices based on performance/stats of the item and not of the players account balance.

That is already covered with the inflated docking fees.

Maybe player could get one or more loans from Bankers with evil interest rates.
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