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Old August 18th, 2002, 08:20 AM

dumbluck dumbluck is offline
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Default Re: Question, Armor and mines

Quote:
Originally posted by Q:
quote:
Originally posted by Imperator Fyron:
Remove the repair ability from Space Yard components.
That would indeed solve problem number 1. But the second problem would still remain.
Well, since we're modding, we could also mod in a smaller base hull, just big enough to hold command structures and a small repair bay that only repairs 1 component per turn. The smaller repair base should be buildable quickly, but as long as the bigger base with full sized repair bays is significantly more effecient at repairs/turn, the desired effects should hold...

EDIT=typos

[ August 18, 2002, 07:25: Message edited by: dumbluck ]
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