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  #11  
Old August 14th, 2002, 08:31 PM

Elowan Elowan is offline
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Default Re: Making oxygen

Quote:
Originally posted by Krsqk:
Yes!!! I finally win!!!
Actually not! You snuck in whilst I was correcting my post - check the time!
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  #12  
Old August 14th, 2002, 09:21 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Making oxygen

Sorry Elowan, editing a post does not move it up or down the thread.

Krsqk posted his entire message (18:04)
Before you posted your original (unedited) message. (18:05)
You then edited it at (18:08)

[ August 14, 2002, 20:26: Message edited by: Suicide Junkie ]
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  #13  
Old August 14th, 2002, 09:36 PM
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Arkcon Arkcon is offline
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Default Re: Making oxygen

Quote:
Originally posted by Ruatha:
It seems like a waste of facility space to put a climate facility on 5 facilities planets (domed) to improve conditions, but maybe It's worth it?
That's a raging debate. Conditions determines reproduction rate, which increases population size, which increases resource production and building speed. Exactly when it's "worth it" is IMHO only partly defined by pure mathematics and partly defined by personal opinion.

Correct atmosphere increases total amount of population, which is clearly a bigger improvement, but is it faster?

The fastest way to achieve this is to manually fill the planet with population from transports. Or do it automatically. When I play an organic race, I never build climate control. The replicant center soon fills every planet.

Possibly the best reason for the climate control is role playing. You've sent their sons and daughters (hatchlings, pods, buds, whatever) out to die for your own delusions of galactic grandeur. You've worked them double time to builds ships for defence. Sent them to colonize airless moons in enemy territory just so you can have an advance listening post, knowing full well the first enemy fleet would glass it effortlessly. Left them on out of supply transports for years to reach some obscure destination. Shouldn't you make the homeworld a nice place to live?

Personally, I think a solar system with every planet, even the moons, with your races atmosphere at optimum conditions is a cooler tribute to the glory of your empire than a sphereworld -- a dull metal dot in the center.

Now a ringworld on each star of a trinary system, now that's something else again. Never did that.

[ August 15, 2002, 13:33: Message edited by: Arkcon ]
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  #14  
Old August 14th, 2002, 09:50 PM

Elowan Elowan is offline
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Default Re: Making oxygen

Quote:
Originally posted by Suicide Junkie:
Sorry Elowan, editing a post does not move it up or down the thread.

Krsqk posted his entire message (18:04)
Before you posted your original (unedited) message. (18:05)
You then edited it at (18:08)
I know that! I was just yanking his chain!
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  #15  
Old August 14th, 2002, 11:13 PM

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Default Re: Making oxygen

I'm not sure I've ever seen anyone try to build atmosphere converters in a pbw game. I know I never have. There just isn't enough time. Much more cost effective to trade for or capture other population and bring them home :-)
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  #16  
Old August 14th, 2002, 11:41 PM
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Puke Puke is offline
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Default Re: Making oxygen

if you guys are really that hell bent on having the first post, you could always post a blank message and edit your content in later..

of course, anyone who actually does that should hang their head in shame.
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  #17  
Old August 15th, 2002, 12:42 AM

Elowan Elowan is offline
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Default Re: Making oxygen

Quote:
Originally posted by Puke:
if you guys are really that hell bent on having the first post, you could always post a blank message and edit your content in later..

of course, anyone who actually does that should hang their head in shame.
Heh! Try getting out more! My post was a gag.
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  #18  
Old August 15th, 2002, 10:06 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: Making oxygen

Quote:
Originally posted by Arkcon:
Personally, I think a solar system with every planet, even the moons, with your races atmosphere at optimum conditions is a cooler tribute to the glory of your empire than a sphereworld -- a dull metal dot in the center.

Now a ringworld on each star of a trinary system, now that's something else again. Never did that.
I did that once; built all three simultaneously, too. I even had the foresight to turn the single asteroid field in that system into a huge planet (had to do that before finishing the ringworlds, obviously) to house the system-wide bonus facilities, plus some other specialized facilities (training centers, system shield, happiness facility, resource converter, etc.). I never did finish that game...

[ August 15, 2002, 21:07: Message edited by: DirectorTsaarx ]
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  #19  
Old August 15th, 2002, 10:12 PM
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Arkcon Arkcon is offline
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Default Re: Making oxygen

Quote:
Originally posted by DirectorTsaarx:
quote:
Originally posted by Arkcon:
Personally, I think a solar system with every planet, even the moons, with your races atmosphere at optimum conditions is a cooler tribute to the glory of your empire than a sphereworld -- a dull metal dot in the center.

Now a ringworld on each star of a trinary system, now that's something else again. Never did that.
I did that once; built all three simultaneously, too. I even had the foresight to turn the single asteroid field in that system into a huge planet (had to do that before finishing the ringworlds, obviously) to house the system-wide bonus facilities, plus some other specialized facilities (training centers, system shield, happiness facility, resource converter, etc.). I never did finish that game...
Oh La La La, Mag-Knee-Fee-K Now if only you had, and could give all that to an AI. Then they would really give you a run for your money.

At least until they tried to build too many fighters and the game crashed with range check errors.

Ask me how often that happend to me. Go on. Ask.
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  #20  
Old August 16th, 2002, 05:37 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: Making oxygen

Quote:
Originally posted by dogscoff:
My CO2 race had several ringworlds of their own in other systems, so I made this system my zoo/ museum=-) : the ringworlds were exclusively defended by inferior alien ships & units taken from trades, crew insurrections and planetary invasions. I had oxygen races on one ringworld, hydrogen on another and methane on the third, although the atmos converters never had time to finish their jobs before I had to patch and lost the game=-(
I did something similar in a recent game; I built a sphereworld near the end, while at war with the Last 3 AI. The Terrans sent a message asking me to abandon some sector, so I responded with a demand for surrender. The little cowards accepted the demand!! So then I had 50 worlds worth of rioting Terrans to deal with. Well, rather than drop troops or build new colonies with happiness facilities I loaded up all the population, weapon platforms, mines and satellites & dumped them on the sphereworld. And then abandoned the old Terran colonies. The fastest way I've found to fill out cargo space and population on a sphereworld...
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