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  #1  
Old March 1st, 2016, 07:58 PM

jivemi jivemi is offline
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Default Re: Realistic settings?

Quote:
Originally Posted by Mobhack View Post
It is a game and not a simulation.

So that is why we say take the number of turns played and multiply by (about) 5 minutes to get a sense of what it would have taken in reality.
OK, but the manual says "One game move (player 1 turn plus player 2 turn) represents roughly 3 minutes [my emphasis] of 'real time'." (That always seemed pretty short to me.) Or are you suggesting that the 3 minutes be multiplied by 5, so that, say, a 30-turn scenario (90 minutes in game time scale) would probably take more like 450 minutes, or 7-and-a-half hours in real combat? Thanks.

Last edited by jivemi; March 1st, 2016 at 08:06 PM..
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  #2  
Old March 1st, 2016, 11:28 PM
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Imp Imp is offline
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Default Re: Realistic settings?

Quote:
Originally Posted by jivemi View Post
Quote:
Originally Posted by Mobhack View Post
It is a game and not a simulation.

So that is why we say take the number of turns played and multiply by (about) 5 minutes to get a sense of what it would have taken in reality.
OK, but the manual says "One game move (player 1 turn plus player 2 turn) represents roughly 3 minutes [my emphasis] of 'real time'." (That always seemed pretty short to me.) Or are you suggesting that the 3 minutes be multiplied by 5, so that, say, a 30-turn scenario (90 minutes in game time scale) would probably take more like 450 minutes, or 7-and-a-half hours in real combat? Thanks.
Game time as said is about 4 minutes a turn, easy to check as this game gets it right by looking at RL & game speeds/movement rates.

Things get resolved a lot quicker in this game than real life due to eye of God & very limited command issues.
You can react & bring meaningful fire to bear far quicker than in real life.

You have eyes on an enemy unit in hex xx/xx so move units to intervene.
They no exactly where to go, don't get lost on the way & then don't have to scout around to locate it, even if they are in heavy jungle etc we can take the best path.
They are then overwhelmed by superior numbers (hopefully) so the whole process is over quickly.

Real life especially WWII with dodgy or no radios attacks could go very wrong. Night time especially units could turn up an hour or 2 late or even attack entirely the wrong place.
Whats with all those muzzle flashes on that hill, err guys I think that's the hill we are supposed to be attacking not this one!!!

At the start of WWII French tanks were largely superior to German ones but they used old school tactics & many tanks did not even have radios. They lost pretty quickly because they could not react to the situation they were busy following commands by flag & if they lost sight of the flag they were on their own.

Germans did not have the God view & response time you have but the difference between their command structure & the French meant the inferior tanks won the battle pretty sharpish.
Probably why military vehicles today the big push is on battlefield awareness & vision.
See them react & kill before they know what happened.
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Last edited by Imp; March 1st, 2016 at 11:38 PM..
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  #3  
Old March 2nd, 2016, 12:27 PM

ERISS ERISS is offline
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Default Re: Realistic settings?

Quote:
Originally Posted by Imp View Post
At the start of WWII French tanks were largely superior to German ones but they used old school tactics & many tanks did not even have radios. They lost pretty quickly because they could not react to the situation they were busy following commands by flag & if they lost sight of the flag they were on their own.
Germans did not have the God view & response time you have but the difference between their command structure & the French meant the inferior tanks won the battle pretty sharpish.
Probably why military vehicles today the big push is on battlefield awareness & vision.
See them, react & kill, before they know what happened.
Yeay French side were slightly more numerous and had the best blitzkrieg tanks of the world lol (and maybe the best heavy too), while germans had armored-car-like tanks (like Italians but nobody moked germans as they won with a so critical victory).
Germans could well train their army in Spain then Poland, learning too the tactical aerial support, where the radios were very important for communications between bomber and tanks.
There was many other reasons to this huge surprise french defeat, like Pétain and Gamelin removing the 7thArmy defending the Ardennes for it was easy to defend (so surely the germans would not try to pass here).
In general the french command was so conceited, still full of dinasties of nobles (see their names).
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Old March 2nd, 2016, 03:39 PM
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Wiking Wiking is offline
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Default Re: Realistic settings?

If I could mention, one thing not to mess with is probably Armor toughness. I remember maxing this out ages ago before I learned how to play the game properly and it makes the armor stats for the various vehicles fairly useless since they won't shift to show the change. So I had Panzer 38's standing up to T-34 fire fairly easily. Best to leave that as it is. Everything else is pretty fair game though.
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