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I was more curious about what Monty would do if he were to tackle it.
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I like the SPWW2 German OOB as is. It is detailed enough, I'd say. You've got all kinds of exotic stuff in there to play with. You even have Orpo, which is unique.
I'd only make cosmetic changes at best otherwise the in-game scenarios - the Germans are in a lot of them - would be ruined.
Sound work - like Cross' mod would be as advanced as I'd consider going.
Maybe implement some of the new icons if it was not too complicated. To be fair though I never saw the point. Don and Andy have it covered.
As a modder I prefer something totally new where I can be a bit more creative in my own right.