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  #1  
Old March 18th, 2016, 03:21 AM
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scorpio_rocks scorpio_rocks is offline
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Default Re: Target hex density in spww2?

The only effect, afaik, is that burst effect weapons can affect all units in the burst radius - for some weapons this is only 1 hex (HESH). It is possible that one hit could destroy, or damage/supress both units in the same hex.

I have seen some people play with multiple units in a single hex, but most people try to avoid (and some house rules prohibit) multiple units in a single hex.
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Old March 18th, 2016, 07:13 AM

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Default Re: Target hex density in spww2?

Quote:
Originally Posted by scorpio_rocks View Post
I have seen some people play with multiple units in a single hex, but most people try to avoid (and some house rules prohibit) multiple units in a single hex.
OK, but in an advance or assault you're gonna need lots of smoke. Within a few turns artillery supplies can be exhausted while onboard AFV rounds or dischargers are often insufficient. Infantry may be obliged to dismount and pop smoke pre-emptively, and if your forces are spread out they can run out before you've taken most objectives. Under those circumstances the alternatives are either to concentrate units in a few "safe" hexes screened with parsimoniously rationed smoke, or expose at least some of your units to unseen AT or MG fire.

Last edited by jivemi; March 18th, 2016 at 07:37 AM..
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