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  #1  
Old April 22nd, 2016, 10:55 AM
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scorpio_rocks scorpio_rocks is offline
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Default Re: New scenarios "Red Dawn Series"

Here is a good place to start (does the hills, etc for you)
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  #2  
Old July 19th, 2018, 02:37 PM
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Default Re: New scenarios "Red Dawn Series"

"Red Dawn" series - Choking San Antonio*
*
Date: September, 1984*
*
Battle Location: South San Antonio Texas, United States*
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Battle Type: Advance/Delay, Cuba vs. US army*
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Game Lenght: 25 turns
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Difficulty: Standard
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DESCRIPTION: Soviet operational strategy for Texas changes halfway, and Cuban forces are reallocated with the task of securing vital crossroads on main highways feinting the push north for San Antonio center, Texas. US army defending units and texan stubborn militiamen are decided to put up a fight.
*
Notes: If played against the AI the human player should take Cuban side.
*
Sources: Fictional scenario inspired by both the 1984 movie "Red Dawn"/ and 1983 "Ten Soldiers" script by Kevin Reynolds.
*
Design by Jose Logrono
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File Type: zip Choking San Antonio.zip (120.2 KB, 447 views)
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  #3  
Old July 19th, 2018, 02:39 PM
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Default Re: New scenarios "Red Dawn Series"

"Red Dawn" series - San Antonio Cattle Country*
*
Date: September, 1984*
*
Battle Location: South San Antonio Texas, United States*
*
Battle Type: Advance/Delay, USSR/Cuba vs. US army*
*
Game Lenght: 22 turns
*
Difficulty: Standard
*
DESCRIPTION: A well supported RED mixed armored group leads the way trying to bypass the South Eastern approaches of Santo Antonio Texas thru countryside defended by an ad-hoc US combined arms unit deployed in the area.
*
Notes: If played against the AI the human player should take Soviet/Cuban side.
*
Sources: Fictional scenario inspired by both the 1984 movie "Red Dawn"/ and 1983 "Ten Soldiers" script by Kevin Reynolds.
*
Design by Jose Logrono*
Attached Files
File Type: zip San Antonio Cattle Country.zip (85.9 KB, 435 views)
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