Quote:
Originally Posted by jivemi
Quote:
Originally Posted by Mobhack
It is a game and not a simulation.
So that is why we say take the number of turns played and multiply by (about) 5 minutes to get a sense of what it would have taken in reality.
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OK, but the manual says "One game move (player 1 turn plus player 2 turn) represents roughly 3 minutes [my emphasis] of 'real time'." (That always seemed pretty short to me.) Or are you suggesting that the 3 minutes be multiplied by 5, so that, say, a 30-turn scenario (90 minutes in game time scale) would probably take more like 450 minutes, or 7-and-a-half hours in real combat? Thanks.
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Game time as said is about 4 minutes a turn, easy to check as this game gets it right by looking at RL & game speeds/movement rates.
Things get resolved a lot quicker in this game than real life due to eye of God & very limited command issues.
You can react & bring meaningful fire to bear far quicker than in real life.
You have eyes on an enemy unit in hex xx/xx so move units to intervene.
They no exactly where to go, don't get lost on the way & then don't have to scout around to locate it, even if they are in heavy jungle etc we can take the best path.
They are then overwhelmed by superior numbers (hopefully) so the whole process is over quickly.
Real life especially WWII with dodgy or no radios attacks could go very wrong. Night time especially units could turn up an hour or 2 late or even attack entirely the wrong place.
Whats with all those muzzle flashes on that hill, err guys I think that's the hill we are supposed to be attacking not this one!!!
At the start of WWII French tanks were largely superior to German ones but they used old school tactics & many tanks did not even have radios. They lost pretty quickly because they could not react to the situation they were busy following commands by flag & if they lost sight of the flag they were on their own.
Germans did not have the God view & response time you have but the difference between their command structure & the French meant the inferior tanks won the battle pretty sharpish.
Probably why military vehicles today the big push is on battlefield awareness & vision.
See them react & kill before they know what happened.