.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #17  
Old August 1st, 2016, 06:49 PM
shahadi's Avatar

shahadi shahadi is offline
Captain
 
Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
shahadi is on a distinguished road
Post Re: How do EOD teams work

Quote:
Originally Posted by DRG View Post
well yes the whole point of using a sniper to detonate it is he can sit back far enough to not affect him so everyone else needs to be as far away......or you can send in engineers but you risk a spontaneous explosion and it might take 9 turns...theres a reason why IED's are a PITA in RL and the game
Many others will benefit from this thread, designers and players as well. You ought not to place an IED close within 100m (what is the blast radius, I'll have to test that) of friendlies either (as a designer).

PITA indeed!

BTW,I read an article where the Tanzanians are training rats to sniff out (detect) mines, and Mozambique as well. Apparently, they're (the rats) too light to trip a detonation.

=====
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:49 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.