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August 16th, 2002, 12:14 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: Satellites
I don't know, actually. I just assumed that they did, seeing as how the game will launch fighters and drones and things in combat. Easy enough to test, I suppose.
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August 16th, 2002, 02:41 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Satellites
Unfortunately, SE IV does not launch satelites in strategic. Have no idea why it is not implemented. If it launches fighters and drones, what is so different with satelites ?
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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August 16th, 2002, 08:44 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Satellites
Or, we could email-bomb MM with complaints until he makes the 'Combat Satellite Group Amount' setting actually do something... like divide 'strategic' satellite Groups into smaller 'combat' Groups. 
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August 17th, 2002, 10:23 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Satellites
Quote:
Unfortunately, SE IV does not launch satelites in strategic. Have no idea why it is not implemented. If it launches fighters and drones, what is so different with satelites ?
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I vaguely recall statements on this forum about the AI being unable to recognize that it shouldn't launch unarmed spy sats in combat, but I'm not in any mood to coax the thread out of the search engine at the moment.
[Edit] OK, I'm in a (marginally) better mood today; here {link} is the most recent of the threads I was thinking of.
[ August 18, 2002, 20:50: Message edited by: capnq ]
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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