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Old September 12th, 2016, 05:14 PM
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Question Re: Acceptable US Casualties Against 3rd World Armies

The scenario is an USMC company airborne assault, the Alpha 1/6 "Apache" in the Helmand province of Afghanistan.

I've extended the turns to give the Marine player time to assemble for the assault after debarkation, with the understanding in an assault timed objective scenario, points are awarded after a third of the turns.

Apparently, points are awarded each turn on the number (not value) of VFs held by the Taliban. Correct?

So, the tweak is to assign an appropriate number of hexes with VF's that are central to the mission and none more. Further, to do so in a way the Marine player has a reasonable period of time to accomplish the mission, else the Marine player will fail to achieve a victory. Makes sense?

Finally, making the scenario within "acceptable losses" suffered by the Marine player as introduced by IronDuke99.

I was erroneously looking at casualties to personnel (loss of men), but the game is concerned with casualties as loss of force value or damage points. Is this right?

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