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  #1  
Old August 16th, 2002, 03:51 PM
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Default Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78

An addition to sorting that I would like to see.

Sorting my Planet Type. Rock, Ice, Gas. This would make it a lot easier when send out colony ships.
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Old August 16th, 2002, 03:53 PM
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Default Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78

Quote:
You can easily set exact number of random races : edit settings.txt and put the same number (say 10) to Min. and Max numbers of players for, for example, "medium number of races". Then start the game and you will always get 10 random races when you select "medium number"
Both Fyron and I played around with this yestarday Oleg, but neither of us could get it to work. Could you be a tad bit more specific? Perhaps post what you have if you have it working.

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Old August 16th, 2002, 03:59 PM
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Default Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78

Find in settings.txt
Minimum Computer Player Medium Setting := 4
Maximum Computer Player Medium Setting := 7

(i think these are defualt numbers )

change it to

Minimum Computer Player Medium Setting := 7
Maximum Computer Player Medium Setting := 7

Now, when you start a new game with "medium number of random computer players", SE will generate game with 7 random empires.
The same can be done with Neutrals.
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Old August 16th, 2002, 04:34 PM
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Default Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78

i still want to see the facility ability "increase maximum facility slots"

it cant be that hard, since there is already a racial ability that does it by a %. this would ideally do it by a fixed number.

it would serve two purposes. first, you could make facilities that were the foundation for a hive world, building up into the high atmosphere and diging down into the planets crust, increasing the maximum space available on the planet that can hold productive facilities. or some such analogy.

second, you could make highly beneficial system wide or planet wide facilities that take up multiple facility slots (or simulate taking up multiple facility slots). an exploit to this would be that if it was built LAST, it would not actually penlaize you. (like capturing a world filled up by storage experts, or conservationists, or whatever they are called).
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Old August 16th, 2002, 04:54 PM
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Default Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78

Thanks for the tip Oleg, but it did not work. The game just generates 5 random Neutrals each time. No matter the setting, just 5. I even changed it back to orginal, and still just 5 no matter what I do, I only get 5. I want 10 damn it, 10!
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Old August 16th, 2002, 05:10 PM
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Default Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78

Quote:
Ship Repair at Ally Planet:
Yes! I'd love to see this. The way I'd like to have it implemented though is on a "one at a time" basis, with no treaty or anything required. What I mean is, the ally would request the repair, and then you would have to authorise each one through the scrap/analyse button or something. This would give greater control over the process in vsHuman games.

Quote:
Galaxy Map: With the galaxy map window open, I can add "Notes" to a system, that are displayed when I mouse-over one of the systems.
I didn't know about the mouseover! I have always avoided the notes function becasue I thought it was too far buried in the UI. Cool!

Quote:
Add a small dash, up-arrow, or down-arrow after the "material icon", to display whether current supplies are steady (dash), increasing i.e. surplus, or decreasing i.e. running a deficit).
Excellent idea. Like this one.
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Old August 16th, 2002, 06:19 PM
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Default Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78

Atrocities - Here is the way I have mine set and it works perfectly.

Minimum Computer Player Low Setting := 7
Maximum Computer Player Low Setting := 7
Minimum Computer Player Medium Setting := 11
Maximum Computer Player Medium Setting := 11
Minimum Computer Player High Setting := 19
Maximum Computer Player High Setting := 19
Minimum Neutral Player Low Setting := 0
Maximum Neutral Player Low Setting := 0
Minimum Neutral Player Medium Setting := 0
Maximum Neutral Player Medium Setting := 0
Minimum Neutral Player High Setting := 0
Maximum Neutral Player High Setting := 0

Hope this helps.
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