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  #1  
Old December 28th, 2016, 06:23 PM
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Aeraaa Aeraaa is offline
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Default Re: WW3: Dutch at the storm

Turns 1-5 were quite action packed, with Russians advancing towards the first line of defense composed of recon elements reinforced by Spike ATGMs and Leo-2A7s. The AT elements took out a significant number of Kurganets IFVs as well as a handful of T72B2s, and Pzh-2000s helped with slowing down the advance. Aircraft from both sides also appeared and I managed to shoot down one MiG-29 and 1 Su-25, while the Russians damaged several F-16s and an F-35. My ground casualties were around 6 Spike ATGMs, several APCs, 3 ammo carriers and a Leo-2A7 (killed by a tank launched ATGM that hit it to the turret side).

Turn 6-10. Russian assault intensifies. Kempen is captured and the small recon detachment defending it is more or less eliminated. Spetznaz attack from the flanks and rear, diverting combat elements to contain them. More Leos are knocked out thanks to Russian attack helicopters and flanking tank fire, bringing the total number of tanks lost to 6. Russian lost 2-3 times that number of T72s. Counterbattery fire from Pzh-2000s has neutralized a significant number of artillery and AA. Russian armor and infantry has entered the urban areas of Neuenkirchen and Delmsen and fierce fighting begun.

Turns 11-15. Russians captured the northern part of Delmsen and the eastern part of Neuerkirchen, but the remaining defenders resist fiercely on the remaining parts. The damn helos are a total pain and they claim 2 more Leos. Thankfully I shot down one Mi-28 and drove away 2 more. My Apaches arrive as well. Counterbattery remains effective, though I’m short on cluster munitions now.

Turns 16-20. The Russian offensive finally looks to stall. Only a few artillery units remain operational on the Russian side. Russian infantry assaults Neuerkirchen but, without many vehicles they cannot do much.

Turns 21-30.Not much is done, save from some very unfortunate counter bttery fire from two alive MSTAs with cluster munitions that decimated my Pzh-2000s (7 destroyed).

Turns 31-40. I sent the Apaches for some arty hunting and they are quite successful. Apart from that, little happens. Game ends, but I cross the limit for casualties as you can see from the screen. Lost 9 tanks in total for 38 Russian ones. In general what caused the most casualties to me were the Russian helos and artillery. Tanks and infantry didn’t do much.


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  #2  
Old December 29th, 2016, 11:05 AM
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Default Re: WW3: Dutch at the storm

I would thank for that post if only I knew how to do it :P

As of 21k points you lost, it seems that you may have been too reckless with aircraft (but I lost 2 Apaches during test run) and maybe you did not evac significant number of Spikes of Huzaren Recon Company. These are worth heavy money and got quick moving Fenneks to evac them quickly.

You've managed to shot down nice amount of Russian helos though. Their armour is insane.

Check out the second one.
I will be back from holidays in early January and start working on new one. We will be shifting a bit to the east for 2-3 scenarios.
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Old December 29th, 2016, 02:12 PM
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Default Re: WW3: Dutch at the storm

Quote:
Originally Posted by SaS TrooP View Post
I would thank for that post if only I knew how to do it :P

As of 21k points you lost, it seems that you may have been too reckless with aircraft (but I lost 2 Apaches during test run) and maybe you did not evac significant number of Spikes of Huzaren Recon Company. These are worth heavy money and got quick moving Fenneks to evac them quickly.

You've managed to shot down nice amount of Russian helos though. Their armour is insane.

Check out the second one.
I will be back from holidays in early January and start working on new one. We will be shifting a bit to the east for 2-3 scenarios.
There is a thumps up button in the lower right corner that does the trick.

In general, I think I was waaay too static. And yes, after I lost about 10 Spikes did I realise that they actually are quite expensive and I shouldn't let them on the frontlines. I was mostly worried about the tanks, SAMs and planes and I didn't notice that even the humble Fennec is also around 100 points. That's the problem with expensive armies.

About the helos I'll just say this: after I took care of most of the tanks, I used the ATGMs of AT teams and my Apaches when they arrived as an ad hoc AA missile. They actually have a greatest chance to shoot down a helo than say a Stinger, since the latter can be intercepted by ECM, while the ATGMs cannot. I'm sure this isn't very realistic or doctrinal but oh well...

I'm actually trying the second scenario now, will post the result when I finish. And looking forward for more scenarios!
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