Quote:
Originally Posted by DRG
Post a save game. That is the ONLY way we can check anything like this
I am not sure at all what you mean by "capped or otherwise effected by the points in the user generated scenario screen"
........user generated scenario screen ??
I started a Soviet LC and the first battle was a meeter against the Poles. I bought my force started the game, saved it, renamed it to an empty scenario then moved it to the scenario folder and checked it in the editor.
The AI Poles had 5047 points worth of troops and equipment and the Russians had 5059 points worth of troops and equipment.....so about as equal as it's going to get ............BUT I had deliberately tried to force the AI to take 250 points in the preference screen when I first set up the campaign but the game ignored me ( as it should ) and bought an equal force for the AI.....that said SOP should be P2 in a campaign should be set to XXX
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Sorry for the confusion; by 'user generated scenario screen' I meant the 'preferences screen' as this is used to adjust points for user generated battles or in my confusing language 'scenarios' ['not a campaign' or 'single battle'].
My understanding is if AI points are set to 'XXX' the game will determine AI points in a 'battle' by the standard formula (*0.33 AI defend; 0.5 AI delay; . . .*3 AI attack) and changing the points allocation will override the formula, but that in a campaign the points are ALWAYS set by the formula (as adjusted by the 'ai adjust = xxx %') for standard but not long scenarios (unless something changed in one mod and AI adjust now works for the long campaign ?)
What I am saying is that is appears that the points allocation in the preferences screen affected AI points in the campaign, overriding the formula.
This is very bizarre as I have played hundreds of campaign battles and never noticed this occur - although I have noticed that campaigns in WinSPMBT appear to under-spawn the AI (give it comparatively too little points)when my force gets very large, which could be explained by the points in the preferences screen setting an upper limit.