.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old June 27th, 2017, 08:18 PM

sigeena sigeena is offline
Sergeant
 
Join Date: Aug 2012
Posts: 297
Thanks: 3
Thanked 121 Times in 75 Posts
sigeena is on a distinguished road
Default Re: Won't Fire AP Ammo

As an aside question,

How does the game decide to use AP or Sabot? Does it always go for the higher penetration? Or does it also weigh against the target? For example, if my target only has 1 for armour, would it still use Sabot at range of 1?

I'm asking because I wanted to conserve my sabot rounds against the heavier targets, but the heavier ones tend to be slower as well, so it'll take awhile before my units meet them, in the meantime, their AP are usually sufficient to take out the lighter faster targets.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.