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August 19th, 2002, 02:18 PM
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Colonel
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Re: Enemy minefield indicator that won\'t go away
Quote:
Originally posted by Imperator Fyron:
Personally, I set minefield markers at warp points that lead to places where I don't want ships to go without good reason, like Black Holes and Spacial Anomolies.
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You can also set the systen to be avoided in the Intel screen 
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Kill em all let God sort em out
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August 19th, 2002, 05:24 PM
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Captain
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Re: Enemy minefield indicator that won\'t go away
I thought that I saw a link once to a bunch of keyboard shortcuts. I looked in the newbie thread, but didn't see it. Does anyone know if this exists, or am I off my rocker?
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August 19th, 2002, 09:58 PM
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Shrapnel Fanatic
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Re: Enemy minefield indicator that won\'t go away
Setting systems to be avoided doesn't always work.
For all the Hotkeys:
Load up a game. Click on the Help button (a ?, or F1). Click on Hotkeys. Also, I am pretty sure that these are in the electronic manual too. 
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August 19th, 2002, 10:01 PM
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General
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Re: Enemy minefield indicator that won\'t go away
The keyboard shortcuts are listed under (F1) Help/Hotkeys, and in the Readme.txt in the main Space Empires IV folder.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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August 20th, 2002, 04:33 AM
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Lieutenant Colonel
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Re: Enemy minefield indicator that won\'t go away
Using Systems to Avoid has always worked for me. The only workaround I've found is to specifically tell a ship to warp into the restricted system, then give it orders for whatever it's supposed to do after that.
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August 20th, 2002, 05:15 AM
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Shrapnel Fanatic
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Re: Enemy minefield indicator that won\'t go away
I've seen ships fly into systems set to be avoided that are ordered to go somewhere on the other side of the galaxy. It works sometimes, but not every time. And, sometimes I wan't ships to avoid a particular WP in a system, not the entire system itself. 
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August 21st, 2002, 01:55 AM
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General
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Re: Enemy minefield indicator that won\'t go away
I've seen the Explore (E) command ignore Systems to Avoid, and another command that I can't recall offhand.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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