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  #1  
Old November 11th, 2017, 05:40 AM

Gerry1 Gerry1 is offline
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Default Re: Tellermine and Sprengladung

Would there be any advantage of going into the hex where the tank is, as in would the close assault be more powerful?
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Old November 11th, 2017, 05:15 PM
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Mobhack Mobhack is offline
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Default Re: Tellermine and Sprengladung

Quote:
Originally Posted by Gerry1 View Post
Would there be any advantage of going into the hex where the tank is, as in would the close assault be more powerful?
No advantage in wasting the MP to go into the same hex.
-Disadvantage of moving firer - the more points expended in movement, the lower the chance of the assault.
-Disadvantage of expending MP so you now might no longer have enough remaining MP to actually assault.
-Disadvantage of extra move cost for unit(s) in tank hex. The tank in the travelled hex adds 1 MP cost (+more for any wrecks there may be there etc). See above bullets re MP expenditure.
-Disadvantage of moving in the same hex as the target tank, so if it has not spotted you by now, it (or friends) may well do so and fire reaction fire at you.

And yes - tank assault is an abstraction.
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Old January 4th, 2018, 12:26 AM

dgsbdy dgsbdy is offline
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Default Re: Tellermine and Sprengladung

I was wondering if someone could help me. I know what a Tellermine was.

What is the difference between a Gebalt Ledung and a Sprengladung?

My impression was a Gebalt Ledung was a grenade cluster. A Sprengdalung seem to be modeled as a satchel charge.
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