.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > TO&Es
Notices


Closed Thread
 
Thread Tools Display Modes
  #1  
Old December 31st, 2017, 07:46 AM

Griefbringer Griefbringer is offline
Sergeant
 
Join Date: Sep 2008
Posts: 385
Thanks: 1
Thanked 76 Times in 67 Posts
Griefbringer is on a distinguished road
Default Re: Czechoslovak OOB37 and Slovak OOB01

Quote:
Originally Posted by SaS TrooP View Post
Then you literally refuse to add 1-2 additional companies of infantry on the very same basis and shift availability to 8/44 to make them historically accessible - by argumenting that you can buy units in captured mode.

Maybe I get into your way, I do scenarios - not TOEs. But for the love of God, if it is few minutes work and adds significant amount of units to one of the nations - why not?
Considering the way the OOBs are organised, it is not that trivial to just copy and paste formations from one OOB to another. You will need to add the weapons, then you will need to add the units (using unit classes that are not used for other purposes in that timeframe to avoid mix-ups) and then the formations. Trying to simply copy-paste everything from OOB to another may lead to issues due to the weapon/unit/formation slots being already utilised for other purposes.

Then there is also the issue of maintenability - the more you repeat weapons and units across OOBs, the harder it is to maintain consistency when changes are made to data. Issue probably not helped by the fact that the same weapon or vehicle can exist under different names in different OOBs - though this adds to the historical flavour of the game.
Closed Thread

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.